This is the thread I'll use to share all my mods for this game that aren't Veritatem Imperialis.
Play Multiplayer at your own risk with these mods.
Installation instructions of the mods are, if not otherwise specified, all the same and located at the bottom of the post.
Restored Micro Warp Jump effect mod
This is a part of the Veritatem Imperialis mod. This adds back the old Micro Warp Jump effect seen in one of the original trailers. To quote myself:
PistonMiner wrote:As for the MWJ effect, many people actually won't know what I'm talking about. It's no wonder, since the effect was literally removed from one trailer shot to another:
Link: https://youtu.be/ZfBjZTm8IV4?t=1m45s (T=1:45)
In the first shot, you can see what I am talking about. In the very next shot, you can see the effect removed and ditched for what's currently ingame. I'm not sure why they did this, but in any case, I restored the effect:
Funnily enough, this is the reason I started researching modding this game in the first place.
This mod should be Multiplayer-compatible with other players without the mod.
Increased fleet point mod
This is a part of the Veritatem Imperialis mod. This changes the fleet point limits for Cruiser Clash, Breakthrough, and Data Recovery to higher values.
I think this mod should be Multiplayer-compatible with other players without the mod.
- Adapted for other gamemodes
- Initial release
1. Download the relevant mod.
2. Extract the archive.
3. Merge the folder 'BattleFleetGothic' with your 'BattleFleetGothic' folder. (If you can't find this, check 'Browse Local Files' in the Steam properties.)