Pile_O_Gunz wrote:clench wrote:I think a lot of players like to win easily so they're defending Orks to the bitter end to maintain their keyboard faceroll gameplay.clench wrote:Well I think Orks just shouldn't have MWJ. Adding +5000-7500 range to Ork ships is really brutal not even counting the MWJ ability to reorient the ship almost instantly. They could live with just taunt, double BRB, stasis, and traktor beam.
Chaos/IN fleets are basically based off the same technology. Eldar are more advanced.
I wouldn't mind seeing taunt removed entirely from all factions and replaced with a short slow or stun.
You just want an easier time vs Orks and will nerf anything you can to facilitate it thats why your list of problem skills was so large I mean sensors seriously ? remove MWJ for Orks completely ? Nobody can take that seriously you just want a nerf to Orks and don't give a damn about balance .
For the thousandth time, I play all the factions. Orks are too easy currently and something needs to change.
I'm just brain storming and I'm not emotionally attached to any particular faction.
I play chaos the most and have had the most success with them, but the state of Ork vs IN is not fair for the Ork or IN player.