Tau Balance and an Idea

General discussion regarding the Tau Empire beta.
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Imperator5
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Re: Tau Balance and an Idea

Postby Imperator5 » 10 September 2016, 20:33

Sir A Harris wrote:
Imperator5 wrote:
Sir A Harris wrote:
have you ever one hit or been 1 hit by Cascodian bombers?


What is a cascodian?


sorry, custodian


I never faced one in combat before. I mostly have been testing tau and not against tau but I never came up against these. AI almost never takes battleships.

Caliger asked developers, and they say the tooltip is broken. If the 90 value single attack is the correct one than it should be fine as it is.
http://forum.battlefleetgothic-armada.com/viewtopic.php?f=17&t=621

Please help me change skirmish to be customisable. Its very important for PVE players.

viewtopic.php?f=3&t=515 Mod idea.

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Sir A Harris
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Re: Tau Balance and an Idea

Postby Sir A Harris » 10 September 2016, 20:36

Imperator5 wrote:
Sir A Harris wrote:
Imperator5 wrote:
What is a cascodian?


sorry, custodian


I never faced one in combat before. I mostly have been testing tau and not against tau but I never came up against these. AI almost never takes battleships.

Caliger asked developers, and they say the tooltip is broken. If the 90 value single attack is the correct one than it should be fine as it is.


yeah because mate, not going to lie, I use them all the time, and with the damage you claim they do, they should one hit anything that isn't a battleship

(They don't)
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Sir A Harris
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Re: Tau Balance and an Idea

Postby Sir A Harris » 10 September 2016, 20:39

If you want we can do a custom game just to test this
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CALiGeR190
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Re: Tau Balance and an Idea

Postby CALiGeR190 » 10 September 2016, 20:44

Sir A Harris wrote:If you want we can do a custom game just to test this

I've done it for him on Sword Frigates.
Defiantly not 180 since it doesn't put them into the critical with one full hit.
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Sir A Harris
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Re: Tau Balance and an Idea

Postby Sir A Harris » 10 September 2016, 20:47

CALiGeR190 wrote:
Sir A Harris wrote:If you want we can do a custom game just to test this

I've done it for him on Sword Frigates.
Defiantly not 180 since it doesn't put them into the critical with one full hit.


well, if they did 180, and all 6 hit, thats 1080 damage, aka one hit :P
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CALiGeR190
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Re: Tau Balance and an Idea

Postby CALiGeR190 » 10 September 2016, 20:54

Sir A Harris wrote:well, if they did 180, and all 6 hit, thats 1080 damage, aka one hit :P

Uh, that's not what Imperator or I am suggesting, we mean 180 total.
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Sir A Harris
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Re: Tau Balance and an Idea

Postby Sir A Harris » 10 September 2016, 20:57

CALiGeR190 wrote:
Sir A Harris wrote:well, if they did 180, and all 6 hit, thats 1080 damage, aka one hit :P

Uh, that's not what Imperator or I am suggesting, we mean 180 total.


thats what imperator was in another thread :L
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CALiGeR190
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Re: Tau Balance and an Idea

Postby CALiGeR190 » 10 September 2016, 20:57

Sir A Harris wrote:thats what imperator was in another thread :L

Well that's not what he's telling me.
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Re: Tau Balance and an Idea

Postby CALiGeR190 » 10 September 2016, 20:59

Also it isn't 6 attacks, its 2 for 2 bombers but with higher damage, most factions get 4 attacks split among 4 bombers.
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Sir A Harris
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Re: Tau Balance and an Idea

Postby Sir A Harris » 10 September 2016, 21:01

CALiGeR190 wrote:Also it isn't 6 attacks, its 2 for 2 bombers but with higher damage, most factions get 4 attacks split among 4 bombers.


I was talking about the Custodian, which has 6 bombers, or do I have the wrong end of the stick xD
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