Space marines ships

Discuss the Space Marine fleet. There is only the Emperor, and he is our shield and protector.
User avatar
Deuzerre
Posts: 218
Joined: 01 April 2016, 13:39
Contact:

Space marines ships

Postby Deuzerre » 27 April 2016, 18:32

The actual space marines ship list is quite scarce. How do you think they'll fill the blanks?

They have the battlebarge "Battleship" equivalent with a large launch bay, torpedoes, macro canons on the sides and big gun turrets
then light cruiser equivalent "Strike cruiser" that has a launch bay, a few macro cannons and a big turret

Then 3 escorts.

It means there's a big "hole" in the fleet list to make a true fleet. No cruisers or battle cruisers, unless you "nick" some IN ships to fill the blanks.
"Common sense isn't as common as the name would imply"

User avatar
Puchert
(Former) Technical Tester
Posts: 140
Joined: 07 February 2016, 16:50
Contact:

Re: Space marines ships

Postby Puchert » 27 April 2016, 19:04

if you talk about the actual figures produced by GW, i think it will not matter.

look at the eldar, they dont have a big pallete of ships, but its enough. i think astartes will be more or less be an formidable ally to the navy rather then a stand alone army
"We fight & we die in the name of the Emperor. This is how its always have been - and ever will be!
We are the Death Korps of Krieg & we will hold the line!!"

User avatar
Uksharazad87
(Former) Technical Tester
Posts: 310
Joined: 22 October 2015, 13:40
Location: Chatteris; United Kingdom
Contact:

Re: Space marines ships

Postby Uksharazad87 » 27 April 2016, 19:09

I hope the SM fleet can dish out similar dmg to to the IN, while Ork ships Bounce off their hulls. xD

User avatar
BrianDavion
Posts: 1017
Joined: 12 March 2016, 02:32
Contact:

Re: Space marines ships

Postby BrianDavion » 27 April 2016, 19:57

Uksharazad87 wrote:I hope the SM fleet can dish out similar dmg to to the IN, while Ork ships Bounce off their hulls. xD


does armor impact ramming damage? cause space marine vessels are some of the best armored ships out there.


which is why all this armor penatration out there kinda concerns me. for space marines to live to their potential armor piercing macro cannons need to reduce armor BY 25% rather then TO 25%

Formosa
Posts: 58
Joined: 10 April 2016, 01:08
Contact:

Re: Space marines ships

Postby Formosa » 27 April 2016, 19:59

space marine ships need to be 80/80/80 for armour, bombardment cannons need to cause crits 50% of the time when shields are down, either of these and the marines should be golden.

As to ships

Battlebarge: any imperial navy ship of BS or equivalent, then the actual Battlebarge we know and love, this gives at least 5 BS that I can think of, Armada also gave limited access to a few Chaos BS variants, so that could easily be bumped to 7-9.

Cruisers: similar to above, but replaces lances with Bombardment cannons, so we could get the strike cruiser, a few imperial cruisers and of course, the dauntless, all with optional boarding torpedoes.

Frigates: We have the Sword and the firestorm, as well as the Nova, hunter and gladius.

Space marines BS:
Gloriana class: Chaos Despoiler or desolator class chaos ships.
Luna class BS
Infernus Class BS
BattleBarge: lots of variation in designs, like the gloriana

Cruisers:
Strike Cruiser: Torp and lance variant.
Retribution Class Battlecruiser
Avenger Class Grand Cruiser
Vengeance Class Grand Cruiser
Infernus Class Heavy Cruiser
Bulk Cruiser
Gladius Class Light Cruiser
Eclipse Class Light Cruiser

Escorts:
Sword
Firestorm
Cobra
Gladius
Nova
Hunter
Venom

For weapons Variants:
Torpedo/Boarding
Lance
Fusion Beamer
Nova Cannon
Macrocannon
Bombardment Cannon
Flak Turret
Plasma Projector
Missile Launchers
Magma Bombs

Plenty of scope for a space marine fleet, if the devs really want to.

User avatar
Uksharazad87
(Former) Technical Tester
Posts: 310
Joined: 22 October 2015, 13:40
Location: Chatteris; United Kingdom
Contact:

Re: Space marines ships

Postby Uksharazad87 » 27 April 2016, 20:07

"which is why all this armor penatration out there kinda concerns me. for space marines to live to their potential armor piercing macro cannons need to reduce armor BY 25% rather then TO 25%"

Yes. That's true. But we also have hit-points and health-pools too and abilities (one) that restores hit-points on a X every Y seconds, it all ads up. Just try and make a suptidly tanky dauntless andh ave her engage from the nose and watch how much dmg is soaked, even against AP weaps (Dauntless, nose armor - 75, just try to record how much damage gets through before you;re surrounded, the reson for dauntless, is that its a small fast ship with the same hitpoints as the strike cruiser in game. and if you are surrounded its not real loss. or hell use a cruiser or BB. custom games ftw for playtesting stuffs.)

Im not sure armour effects ramming that much. Just thinking of the logistics its implied it negates amour (1 kilometre plus long ship smashing into another. Nasty.)

In-game Terms. Im not sure either. As ramming always does damage. ether to the enemy, or you, or both.

relkin43
Posts: 8
Joined: 22 October 2015, 13:46
Contact:

Re: Space marines ships

Postby relkin43 » 27 April 2016, 20:16

Well there is the Gloria class battleship of which there are still some of in service.

There are Avenger class grand cruisers still in service in SM fleets and IN reserve fleets (bc they no longer favor close range brawling).

Gladius and Eclipse Light Cruisers

Oh Vanquisher class battleships are known to be used by the Ultramarines at the very least.

SM fleets often work closely with IN outside of the BT who are essentially separate from every other military group in the imperium anyways. There are a LOT of ships omitted in this game that were in the tabletop and also that have been referenced and such elsewhere so they've got a decent amount of material to draw upon.

Formosa
Posts: 58
Joined: 10 April 2016, 01:08
Contact:

Re: Space marines ships

Postby Formosa » 27 April 2016, 20:22

relkin43 wrote:Well there is the Gloria class battleship of which there are still some of in service.

There are Avenger class grand cruisers still in service in SM fleets and IN reserve fleets (bc they no longer favor close range brawling).

Gladius and Eclipse Light Cruisers

Oh Vanquisher class battleships are known to be used by the Ultramarines at the very least.

SM fleets often work closely with IN outside of the BT who are essentially separate from every other military group in the imperium anyways. There are a LOT of ships omitted in this game that were in the tabletop and also that have been referenced and such elsewhere so they've got a decent amount of material to draw upon.


agreed, hence why I listed all the available TT space marine ships, I used to use the Conqueror for my chaos, Gloriana class are beasts.

It will be interesting to see how Tindolos deal with marines, they need to tank more than orks and hit harder at short range, but be very lacking at the long range, small powerful fighter fleets, I'm a bit apprehensive about the space marine strike cruiser from the campaign as it had a single shot bombardment cannon, which is just wrong, they are battery weapons, just make them that, but 50% crit change and low shots.

relkin43
Posts: 8
Joined: 22 October 2015, 13:46
Contact:

Re: Space marines ships

Postby relkin43 » 27 April 2016, 20:49

Formosa wrote:
relkin43 wrote:Well there is the Gloria class battleship of which there are still some of in service.

There are Avenger class grand cruisers still in service in SM fleets and IN reserve fleets (bc they no longer favor close range brawling).

Gladius and Eclipse Light Cruisers

Oh Vanquisher class battleships are known to be used by the Ultramarines at the very least.

SM fleets often work closely with IN outside of the BT who are essentially separate from every other military group in the imperium anyways. There are a LOT of ships omitted in this game that were in the tabletop and also that have been referenced and such elsewhere so they've got a decent amount of material to draw upon.


agreed, hence why I listed all the available TT space marine ships, I used to use the Conqueror for my chaos, Gloriana class are beasts.

It will be interesting to see how Tindolos deal with marines, they need to tank more than orks and hit harder at short range, but be very lacking at the long range, small powerful fighter fleets, I'm a bit apprehensive about the space marine strike cruiser from the campaign as it had a single shot bombardment cannon, which is just wrong, they are battery weapons, just make them that, but 50% crit change and low shots.


I mean...you do know that the battlebarge is already in game right? Go play the campaign and run an SM mission then look it's stats. The ship has a generic name but the weapons and stats are SM - they have a single shot spinal bombardment cannon with a firerate of like 35 and crit rate of 50% (you were pretty close on that!) and damage of 45. They also have a couple hangers and several batteries plus turrets and 75 armor on all sides.

Of course we don't know if those stats are final but I mean they seem pretty sensible. I'm mostly curious if they are going to add missing ships and configurations (along with the ability to downpoint ships by using lowgrade configs) alongside new races in the future.

User avatar
Leivve
Posts: 48
Joined: 30 March 2016, 00:18
Contact:

Re: Space marines ships

Postby Leivve » 27 April 2016, 21:03

Puchert wrote:look at the eldar, they dont have a big pallete of ships, but its enough. i think astartes will be more or less be an formidable ally to the navy rather then a stand alone army


I'm still hoping they'll add more ships, because right now the eldar fleet is disgustingly limited.
And if that don't work... use more torpedoes.


Return to “Adeptus Astartes”

Who is online

Users browsing this forum: No registered users and 1 guest

cron