Ivanna wrote:ScinFaxi wrote:If we had more slots for ships, we could craft and tailor compositions for particular armies. But I do feel that's also taking away something from the game. ;s
Well, right now you have very limited ship slots available to you so you can't really make a pure Anti-X race fleet without sacrificing something against other fleets. That is interesting in that it forces you to prioritise somewhat and make compromises, but overall I think it's far too restrictive and the drawbacks far outweigh any benefits. That's just IMO, though.
I would personally love it if you could have multiple fleets, allowing you to specialise each one and choose which one to take against particular enemies, but I don't know if that would make countering a race far too trivial. As Eldar, if every single Ork I faced had Taunt and Trakktors on all of their ships, or every Chaos had Slaneesh or every IN were shield tanking, nova spamming machines with 12.5k detection range in every battle, it would make current Pulsar tactics far less effective, to the point of being suicidal against a good enough player. Not saying it would be the doom of Eldar or anything since there are ways they could adapt, but it would definitely raise the overall knowledge cap of the game.
Well bam there you have it, I didn't even need to list the best compositions to removing eldar from the game.
To clarify for any who don't know it. But a 700 point battle, eldar vs chaos with chaos taking less big ships and more smaller ships with slanesh they can chain her whisper onto the 3 ships you'll likely face, vs ec x2 and you have yourself an easy which as they are silenced which also effects all their auto casts