Cryhavok wrote: I see orcs as having the highest potential crit rate out of anyone.
SM have just as much boarding potential as Orks....they have boarding torpedoes along with regular torps, they have an attribute similar to savage boarding, and we already read that space wolf favor will give additional +1 boarding just like goff favor
Cryhavok wrote:We might also have to start using more ordinance bays. Fighters can counter both melta torpedos and enemy bombers/assault boats, both of which can be very painful. Having a bunch of fighters defending your fleet can mitigate that a lot, and if they don't have either of those threats, then adding a bunch of assault boats or bombers to your orkish arsenal is not a bad idea.
Ork carriers are weak simply because of expensive they make your ships while granting your only 2 launch bays, which forces you then to go mega kannonz on that ship because 1 lotsa gunz battery alone is super weak, which means you cant get zzzaps. Bombers are really weak their damage output is really low and trying to justify it with crit chance dosnt work nor does the extreamly situational fighter bomber attribute. Other factions get much stronger carrier ships for the price we pay for one
Lastly we do we really the points to put into squadron seargent?
Becuase of the nurgle and khorne nerfs ive already started seeing a meta shift with chaos players respecing into MoS favor which plays havoc with our low morale, we need to put points into chained squigs between that, master gunner and boyz, this not enough points to put into master gunner, while rally is great, as sagrada posted i dont really have the slots to pit it in with all the other stuff we need like overcharge shields, auger disrupt detection probes, etc
Cryhavok wrote: Don't think of it as a nerf to marcos, think of it as moving the macros from DPS to a Tank role, because you can spend all those upgrades on making your ship even harder to kill now, if you want to keep using them. Personally I changed my Macro using Ork ships to having all the shield upgrades and watching people trying to deal with it is pretty funny.
Orks are not ment to be tanks; thats the SM, they are designed to be CQC brawlers being tanky was a byproduct of being so slow that you need a big HP pool to compensate for all hits you take getting into range but now pretty much every faction can out brawl them due to the poorly designed upgrade?
In the grand scheme of things more dakka is a poor upgrade even if all it did was make it so that it can no longer get +50% shots so that you can atleast consistently get 4 shots per weapon battery, it would still be better than this. Then you wouldnt have to blow a special order and perhaps another upgrade slot for the order duration increase upgrade just so that it can compete with kannonz which even after nerfs with removal of range and AP is still the best and most relaible weapons orks have
You want to make sure SM's 75 armor actually means something? Fine either give them an immunity upgrade or remove it from the game from all factions
Cryhavok wrote:A lot of the complaints I see sound to me a lot more like people are still in the middle of the adaptation process rather than anything being truly decided as far as how good the Orks are now. If you have to do more than just "That one tactic" in order to win, I see that as a good thing.
No, i see a faction designed to brawl and fight in CQC have its best weapons reduced in effectiveness while the other alternative we have still uses the randumb mechanic gunz that GW created and in order to make it even decent for a short period of time we have to blow 1-2 upgrade slots
If the SM have access to ap rounds then i fear that orks will end up playing second fiddle and be considered the poor mans SM
People talk a lot about SM's cost and stuff but i look at how people in 700 point matches ran 1 emperor + 2 overlords or 2 eclipse and 1 VS, if your ships/combo are strong enough then the number of ships you field dont always matter as much and if we have start relying more on expensive as carrier ork ships them we cant use the only advantage that orks have over sm which is cheaper ships
Lastly the devs still refuse to do something about blood axe favor nd the stupid nova kannonz