Orks vs Chaos brawler fleet

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Anastari
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Orks vs Chaos brawler fleet

Postby Anastari » 16 June 2016, 22:24

Soooo.... With the huge nerf to ork dps and the removal of taunt, is this even winnable anymore or are orks theoretically doomed from the very beginning? The way I see it, chaos brawler has us beat in speed and in dps and our two greatest strengths, boarding and ramming, are hard countered by mark of OP, I mean nurgle, and the practical immunity it gives to boarding actions and on top of this, brace for impact which severely hurts our ram damage and the damage from our weapons. Thoughts?
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Bludfist
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Re: Orks vs Chaos brawler fleet

Postby Bludfist » 16 June 2016, 23:19

VS a good chaos admiral, no onless you get some real good RnG with crits or misplays

because they are not only faster, but also more maneuverable with high energy turn and better turn rates they can out maneuver ork ships, they still have access to AP rounds so all their weapons put your armor at 25

MoN can negate our boarding

MoS can play on orks poor ass morale and silence can stop assault actions among other things

Because they have controllable boost they can do the Ram > stop > Ram thing allowing them to put out more ram damage than orks can

there is a reason Choas are the best brawlers now,
Chaos walking into Aldorf be like
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Anastari
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Re: Orks vs Chaos brawler fleet

Postby Anastari » 16 June 2016, 23:34

Bludfist wrote:VS a good chaos admiral, no onless you get some real good RnG with crits or misplays

because they are not only faster, but also more maneuverable with high energy turn and better turn rates they can out maneuver ork ships, they still have access to AP rounds so all their weapons put your armor at 25

MoN can negate our boarding

MoS can play on orks poor ass morale and silence can stop assault actions among other things

Because they have controllable boost they can do the Ram > stop > Ram thing allowing them to put out more ram damage than orks can

there is a reason Choas are the best brawlers now,

lol you know the game balance is totally nonexistent when a long range faction, which according to the description the devs gave "weak macros" can outbrawl a dedicated CQC faction. Utterly pathetic balance, and on top of ruining orks, the patch completely failed to bring eldar in line, high level eldar in the hands of a decent player is still autowin. Honestly, the game was more balanced before the "balance patch".
Death is my meat, terror my wine.

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Anastari
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Re: Orks vs Chaos brawler fleet

Postby Anastari » 17 June 2016, 00:09

Bludfist wrote: Because they have controllable boost they can do the Ram > stop > Ram thing allowing them to put out more ram damage than orks can


That is only maybe true(don't know the exact numbers) if the chaos players rams the ork in the rear 25 armor, because if chaos and ork both used brace for impact, and the chaos player did the ram stop ram, the chaos player would actually take more damage than the ork player. The way ram damage works in this game is based off of 3 factors armor, speed, and hull. Armor is a purely defensive value. Hull only effects the amount of damage you deal and is independent of the hull value of the ship you are ramming. So a battleship will do just as much damage ramming an escort as it would do to another battleship assuming the speed and armor are the same. Speed of the ramming ship works both ways. If you ram a stationary ship the damage you take back would be as if you were stationary and the other ship were ramming you at the same speed you are ramming it. Since orks have more hull chaos would take more damage from ramming ork unless they rammed them in the weak rear armor, in which case the damage would be close to equal. Also the direction of the ship that you are ramming matters. If both ships are moving toward each other and ram, their speeds are added together for damage given and damage received for both ships and if the ship being rammed is moving away from the ship that is ramming, then both ships take less damage than they would if one ship was stationary and the other was ramming.
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Spartan-089
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Re: Orks vs Chaos brawler fleet

Postby Spartan-089 » 18 June 2016, 17:16

No, against not only Chaos but any faction with a good admiral can auto win vs orks. They are now objectively the worst faction. Brawler Imperial beats us out, ranged and Brawler Chaos beat us out, and Eldar can remain out of range for an entire match just using bombers to whittle down one ork ship at a time. The inclusion of Space Marines will make the divide even worse. Orks are unplayable at the competitive level vs any fleet at this point.
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Spector
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Re: Orks vs Chaos brawler fleet

Postby Spector » 20 June 2016, 21:41

Spartan-089 wrote:No, against not only Chaos but any faction with a good admiral can auto win vs orks. They are now objectively the worst faction. Brawler Imperial beats us out, ranged and Brawler Chaos beat us out, and Eldar can remain out of range for an entire match just using bombers to whittle down one ork ship at a time. The inclusion of Space Marines will make the divide even worse. Orks are unplayable at the competitive level vs any fleet at this point.


As someone who started leveling up an Ork admiral just before the last patch I agree on all accounts. The only times I win as Orks is if I manage to complete an objective before my ships become space dust or if I am vs a low level enemy player who doesn't even try to win.
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tabbehim
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Re: Orks vs Chaos brawler fleet

Postby tabbehim » 21 June 2016, 11:25

the day where no ork will be play in PvP, maybe devs will change the ork faction in a way of being powerfull at close range and still useless at long range. For the moment, ork fan should just play for fun, and not for win (why did they remove the mork scanner :( )
Fun first :lol:

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Re: Orks vs Chaos brawler fleet

Postby MYNAME? » 23 June 2016, 06:05

Removal of AP and giving orks better but situational non mandatory speed options would definantly help orks out alot. If enough people complain about AP it will be removed.

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Re: Orks vs Chaos brawler fleet

Postby Psymple » 25 June 2016, 19:02

Move with the meta people; stop reading the fun facts about factions on choosing which to play.

Orks are NOT a close range faction; Orks spam lances and torpedoes and win.
Chaos are not a long range faction; Chaos spam nurgle and win.

Space marines says "Do not have access to fighters, Is bad at long range".... Yet every spacemarine ship has fighter skill and spams infinate range torpedoes... :D

TL:DR
Patches change the game; change with it.


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