Seriously, what the heck? How it even got there? I was't really angry about RNG of Nova Cannon before it hit WAY OUT OF THE SPREAD CIRCLE AT THE POINT BLANK RANGE, while it could hit THREE ENEMY VESSELS and didn't just because RNG or what the hell it is, isn't Nova supposed to be more accurate at closer range? Please tell me, pic related is a scheme of that insane clusterfrag that happened.
Yep the NC is still an absolutely shit point sink. They apparently buffed its accuracy to be reliable at long range, straight up lie it would seem. The NC almost never lands hits for full damage at full range even though this is the intended function apparently. Funnily enough, if the NC did operate as stated in the last patch, it would still have the same issue where it can be spammed at long range to win certain missions types of missions via bullshit.
The NC shouldn't be too good up close, however it also can't be too good at range because that's where NC abusers generally use it.
None of the current solutions actually work unfortunately.
I know this sounds a bit self fulfilling, but I wish the devs had leaned a bit more towards my solution I made a while back. The whole idea was to nerf the arc of fire massively (thereby making it harder to just blast people at minimum range on a whim, while keeping it easy to use at long range). The NC should be far more accurate at minimum range, especially because that encourages people to actually bring the ship into fights. By hitting the fire arc hard, the NC would require repositioning like torpedoes, giving people time to react and also making it less of a 'free 200 damage' ability up close. The current accuracy at long range is fine, but it really deserves to be dead accurate up close (perhaps bring the damage down to 150 at epicentre) and by limiting the arc of fire you avoid making it over powered at minimum range.