First Beta Update - Patch 6316 Notes

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Candor
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Re: First Beta Update - Patch 6316 Notes

Postby Candor » 16 March 2016, 18:18

Brutoni wrote:Wow. Talk about knee jerk balance changes. 2 nerfs to assault boats and 1 buff to make ships more resistant. Strong.... not. What happened to little and often?

Still stability is key atm. Hopefully we will see improvements to that now!


Well to be fair, normal boarding was damn powerful too
"Our country will, I believe, sooner forgive an officer for attacking an enemy than for letting it alone."

SpookyBrenda
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Re: First Beta Update - Patch 6316 Notes

Postby SpookyBrenda » 16 March 2016, 18:29

Candor wrote:
Brutoni wrote:Wow. Talk about knee jerk balance changes. 2 nerfs to assault boats and 1 buff to make ships more resistant. Strong.... not. What happened to little and often?

Still stability is key atm. Hopefully we will see improvements to that now!


Well to be fair, normal boarding was damn powerful too


You could also be boarded by doing so though.

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Sputnik
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Re: First Beta Update - Patch 6316 Notes

Postby Sputnik » 16 March 2016, 18:44

Cheers Tindalos, gonna give it a kick right now!

VanHoven
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Re: First Beta Update - Patch 6316 Notes

Postby VanHoven » 16 March 2016, 18:47

any other stealth changes besides void shield transfer only restoring 100 shield anyone noticed?

Demoulius
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Re: First Beta Update - Patch 6316 Notes

Postby Demoulius » 16 March 2016, 18:55

Woah seriously people? We get a patch and instead of beeing happy for it you guys complain that something isent in it :? You guys must be fun at parties.....

Nice patch devs. Lots of things fixed!

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HERO
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Re: First Beta Update - Patch 6316 Notes

Postby HERO » 16 March 2016, 19:03

Imperator5 wrote:Good to see the devs have the right priority: Fixing the PVP crash bug first.


Apparently, people are still crashing according to the Steam forums.

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Bludfist
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Re: First Beta Update - Patch 6316 Notes

Postby Bludfist » 16 March 2016, 19:04

was the bug with MoK favor causing weapons to disappear and not fire fixed?
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VanHoven
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Re: First Beta Update - Patch 6316 Notes

Postby VanHoven » 16 March 2016, 19:06

About Void Shield Transfer:

If you use it on a ship with it's shield currently disabled, it gives you no active shields but instead fills up the bar that has to run through till you get all your shields back. When filling the bar up completely by this, you get all your shields back.


Is this how it was planned?


Proposal: Maybe changing it to 50% of the skill using ship's shield power? So it would also synergize with the adiitional shield upgrade.

Brutoni
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Re: First Beta Update - Patch 6316 Notes

Postby Brutoni » 16 March 2016, 19:09

Demoulius wrote:Woah seriously people? We get a patch and instead of beeing happy for it you guys complain that something isent in it :? You guys must be fun at parties.....

Nice patch devs. Lots of things fixed!


I am happy about stability fix (though some are still having issues apparently). However it is definitely worth trying to get the commmunity together in being vocal for small but steady balance changes.

:). If I seemed harsh in explaining that. Apologies.

VanHoven
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Re: First Beta Update - Patch 6316 Notes

Postby VanHoven » 16 March 2016, 19:12

Found another change, new nova cannon explosion. looks great :)


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