aeoluse wrote:Jectulg wrote:If you hate the progression so much why don't you wait for custom matches, where progression likely won't be.
Except its been said somewhere that the custom matches will be with stock ships only with no upgrade options. So for people who don't want to fight others you either don't get to play with all the stuff or you have to grind through a training simulator which is lore-breaking?
Like I've said the levelling is fine for if you are fighting other people. It means the people you come up against in the biggest ships will actually test you and you have real consequences to you when you field them.
Wouldn't you like to be able to actually practice with your ships? Or test out which upgrade path is best for you? Which favour suits your play style? Instead of going in blind, wasting your renown on an upgrade that is useless to you and not being able to use your ships for a few turns?
Most likely, beyond the lower matches I will lose most matches against people. I know I am terrible at RTS, BUT I do massively enjoy them. I don't want to jump into PvP matches with top tier ships, I want to be able to see what its like to field them though against an enemy I might beat. I don't buy FPS because I struggle at them, but most RTS have options that allow people to have custom matches with (not against) their friends and it doesn't rely on me being able to beat 10s/100s of other people.
Why they put permanent levelling, admiralty system and all this RPG stuff for Multiplayer and not Custom games? Seems like that should be reversed.
I want to be able to play a custom game where i level up my ships, upgrade them, customise them, give them all favors while not having to fight fellow imperials/eldar all the time.
I just want to cruiser clash chaos and xenos.
I also can understand that the levelling system is unfair for MP. Its too punishing and imbalanced. It needs serious tweaking at least.