Imperator5 wrote:What would people think, how "lore accurate" should the mod be?
I do believe that lore should not stand in the way of functionality and gameplay. Especially so since we have some factors like arch-classical GW inconsistency and badly written lore. Also, Battlefleet Gothic lore is pretty old and not updated for quite some time.
For instance I refuse to acknowledge sources stating that Imperial macros are reloaded using a muscle power of hundreds of slaves. 40k is ridiculous, but even Imperium is not that stupid, especially AdMech. Although this example is not good for game purposes.
But for instance, why not modify weapons loadouts a bit? Why not give Retribution the ability (via Orkish system of customization) to replace 1 out of 3 plasma macro batteries with ordnance bays? Deviations like this are sure to exist, lore-wise the ship was badly damaged and they just put craft bays instead of waiting for replacement plasma macros.
While gameplay wise I want some fighter screen but think the Emperor is a bit underpowered for a battleship (at longer range at least).
Totally contradicting the lore is not good either, but I'm not against several liberties to make things more practical/believable (khy khy... manual macro loaders.. khy khy...), more gameplay friendly and more fun of course.
Edit:
Cryhavok wrote:Imperator5 wrote:What would people think, how "lore accurate" should the mod be?
I would prefer it to be:
TT accurate>Lore accurate>apocrypha accurate
The reason I would put TT above lore is it's rules are consistent, where lore sometimes varies from one author to another.
Respectfully, I disagree with my fellow chaos admiral (exchanging bolter shots above the table, bro-fisting below).
Tabletop had a set of mechanics suitable for turn based game oriented around stationary models, for instance Eldar pulsars/all weaponry prow mounted, and look just how much balancing trouble we all have with them (especially devs).
I'd go raging if my Despoiler's prow lance had 6k range (which would be TT-accurate), even if it had 6 or 8 launch bays in turn.
For me it's:
game-practical > lore accurate > TT accurate > apocrypha accurate