Ship Profiles

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Re: Ship Profiles

Postby CALiGeR190 » 09 March 2016, 21:27

Idolator.jpg
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Idolator Class Frigate

The Idolator is a mysterious and terrifyingly powerful escort that continues to prove an enigma to Imperial fleet intelligence.
Little about this ship is known beyond the numerous confrontations involving vessels and what could be salvaged from wrecks. Best guesses put the ship's origin being from Xana II, a forge World corrupted by Chaos near the Eye of Terror, and the ship incorporates technology which is of Tau origin. How and when Chaos got their hands on such technology is unknown, but what this Xenos technology is used for is clear in the ship's armament.

The Idolator has a prow mounted lance battery, a feet that should be impossible for a ship of her size to given the power requirements, and a number of highly accurate and long range weapon batteries. The stolen technology being used to enable the Idolator to power a cruiser-grade lance battery, as well as an advanced targeting matrix allowing for the terrifying accuracy at long range.
The Idolator is also faster than its Imperial rival, the Firestorm, the only comfort the Imperial navy having in terms of advantages being that the Idolator is not as numerous as the Firestorm nor is it as heavy armoured.
The Idolators firepower and speed make her a true menace to ships of any size. A single Idolator able to match the firepower of a whole squadron of other escorts, a group of the tiny terrors able to systematically take apart larger cruisers and even Battleships in relatively short order with their lances.

The Idolator is the Light Lance-Boat of the Chaos fleet.

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Infidel.jpg
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Infidel Class Raider

The Infidel is the original design for, and 'sister class' to, the Falchion Class frigates in service with the Imperium.
The Infidel was effectively designed as a replacement for the Cobra Class destroyers, having the same number of torpedo tubes and similar speed, but with greater ship-to-ship firepower and armour protection. Combining the duties of torpedo boat with a fearsome battery of plasma weapons and frigate durability.
When compared to the Flachion she has comparable armour, has similar speed and more torpedo launchers; but has weaker weapon batteries. the Confilct of Abumbria demonstrting the superiority of the Imperial weapon batteries, the Falchions able to evade the mass torpedo attacks and destroy the Infidels with their greater number of mass-driver weapon batteries.

The deadly combination of the armour and firepower of a frigate with the torpedo armament and speed of destroyer did make the Infidel a deadly threat to the Imperium in large fleet engagements and in raids however. Squadrons able to launch a large number of torpedoes to break up formations and cripple large targets, then able to close in and destroy enemy escorts and even damage larger targets when focusing fire with their weapon batteries, able to shrug off damage from similar sized weapon batteries and make a swift get away with their high speed.
Most notable action of the Infidel being when Talon squadron, made up of 5 Infidels, critically damaged the the Ship of Rogue Trader Jeremiah Blitz in the Calixis sector. The enraged outlaw swearing to reduce every Infidel he saw henceforth into drifting wrecks.

The Infidel is the Torpedo boat and raider of Chaos fleet.

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So I just managed to finish Chaos before the arrival of the Beta...
Sorry, again, that I didn't get further than I already have.
Please continue to share you thoughts on the Feedback post and feel free to give me a poke if you want to make a contribution :)
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Re: Ship Profiles

Postby CALiGeR190 » 11 March 2016, 13:03

*Putting this here to help people in the Beta who may be struggling

My recommendation for Chaos is to focus on Harbinger IIs at low tier.
Lances are the only decent long range weapons you have at that tier, and range is your main advantage over the dauntless at low tier.
Lances also aren't effected by Stasis bombs while torps and Macro cannons are, so equip both with stasis bombs ASAP. If you come across a larger cruiser, keep at range and focus it down as quickly as possible. Ignore enemy escorts, they won't be able to do critical damage to CLs and you can easily destroy them after dealing with the cruiser.

As Imperial, focus on closing in and monopolizing on your Broadside firepower.
If you want to take a cruiser, take the Tyrant for its powerful long-range broadsides and toughness or a Dominator for its Nova cannon and Heavy Macro batteries, negating the range advantage of Chaos ships is key to success.

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At mid tier for Chaos, choose either massed weapons batteries on the Carnage in combo with a lance armed vessel like the Hades, or go lance heavy with the Slaughter Class and Murder Class in combo with strike craft from a Styx for further long range firepower.
Speed also becomes more important here. As evading Nova volleys is critical to the survival of your more fragile ships.

As Imperim, again, focus on weapons batteries. You can also take a Gothic in combo with a Tyrant or Dominator to quickly take apart enemy escorts and Crit shielded enemy ships. Nova volleys are also very strong, sticking to Dominator squadrons, as it largely negates the Chaos range advantage and does healthy damage as well as stripping shields although you're limited in DPM and cant reload before shields come back online. Very vulnerable to swarm tactics with massed CLs and escorts if RNG doesn't favor you.

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At High tier, its all about the lances or the carrier for Chaos.
Either stick as many carrier capable vessels as possible into your fleet or base around a heavy lance boat like a Desolator.
This is really where Chaos shines, easily able to do more damage than most Imperial vessels at long range if they don't get luck with Nova cannons and crits.

Imperial High Tier is quite weak. Weapons batteries at this tier aren't nearly as strong as they had been prior. Mass carrier can still be very effective thanks to the Emperor Class, but otherwise you're at the mercy of RNG with your Nova cannons if you opt for them (which you should, Mars is very strong and Dominator remains competitive) and the enemy players ability to stay at range. You have fewer and weaker lances as well as similar weapon batteries. You are more durable, but that just prolongs the inevitable if things don't go to plan.
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Re: Ship Profiles

Postby CALiGeR190 » 02 April 2016, 20:13

Eldar Escorts
Eldar mainstays

*assisted by HuvalC and Ouroboros85

Hemlock.jpg
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Hemlock Class

The Hemlock is notable for its simplicity of design. She consists of a powerful pulsar lance, highly efficient sublight drives (sloar sails), and little else. Admiral Grove once made the observation of the Hemlock as "...more of a mobile gun than a proper starship", comparing the escort to a 'mobile monitor'. With the power needed for the stellar drives and pulsar lance, even considering advanced Eldar power plants and propulsion technology, the Hemlock probably cannot generate a stable interior environment for much than the crew members needed for steering the ship and firing the pulsar. This makes it especially vulnerable to boarding actions from any enemy - if they can get close enough to the extremely fast and mobile ship to attempt to board (+1 enemy modifier for boarding on TT) - as she has a minimalist crew at the best of times.

Hemlocks are almost exclusively ships of the line and cheap firepower for an Eldar fleet.
They are straightforward and brutal. They swoop in with lances blazing, make a kill on an unsuspecting cruiser or even a battleship, then duck for cover. Or swarm in large numbers to protect large Eldar vessels and further devastate fleets due to the much greater number of lances squadrons of these ships can provide. Far more dangerous weapons and ships than their closest comparable counterparts, the Idolator and the Firestorm.
Full squadrons of six are a bit overkill, but 2 squadrons of 3 or 4 can be really devastating and sufficient to cripple even the largest capital ships while providing diversion and better manoeuvering than one big squadron, as well as better angles of fire: 2 squadrons firing from different directions being much harder to escape from and counter effectively with your broadsides as they run for cover, also harder for opposing escorts to chase down (if hey can catch a Hemlock at all).

The Hemlock is essentially an Escort sized Lance boat: able to provide heavy firepower for their size.

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Hellebore Class

In the table-top, Hellebore were the least used of Eldar escorts, due to its high point cost. However, stat-wise it is very attractive, with its very good speed, hitting power and its versatility. Despite its fragileness (as an escort) it carries almost the armament of a light cruiser and is able to inflict tons of damages on larger vessels.
Basicly, an extremely fragile and overpriced escort with extremely powerful weapons: pulsar lance and star cannons, same armanet as an Eldar CL. Also worth keeping in mind that, despite the high firepower per ship, not many could ever be put in a squadron due to their cost. A much larger squadron of Hemlocks normally being more sustainable and better value for points.

While not as specialized as the other escorts, hellebores may be very good complements for a squadron of Nightshades, saturating the flank of the map with torpedoes, then lock on the next turn following torpedoes to hit enemy's line ships back. One weapon battery is few, but a squadron of 2 Hellebores and 2 Nightshades represent 4 Eldar weapon batteries in addition to two lances, which can be very effective in defensive actions.
In addition a squadron of 2 Hellebores may be a good escort for an Eclipse.

The Hellebore is basicly a glass cannon, even in a fleet of glass cannon, with massive firepower for her weight class but being a very easy target to kill (once caught).

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Last edited by CALiGeR190 on 14 June 2016, 17:46, edited 1 time in total.
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Re: Ship Profiles

Postby CALiGeR190 » 13 June 2016, 17:53

*Quick reminder since my return from Hiatus on this Topic, if you have any comments or feedback regarding ANY of my Profiles in this topic: take it here ---> viewtopic.php?f=28&t=485 DO NOT post directly into this Topic

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Aconite Class

Like all Eldar Escorts, the Aconite is a simple yet elegant design making use of highly advanced technologies allowing the ship speed and mobility uncommon even among escorts, although the minimalist crew and total lack of armour render her (and other Eldar vessels) highly vulnerable.
The armanet of the Aconite is also devastating by Escort standards, possessing an abnormally large bank of StarCannons in its nose. The exact role of this escort isn't entirely known (as is the secretive nature of the Eldar), but Imperial Navy tacticians speculate its design was intended to counter other escorts and hunt down convoy operation; a pair of the tiny vessels able to match the firepower of cruiser and easily catch any vessel in the Imperial arsenal.

The only limiting factor of the Aconite is her vulnerability. Although she possesses void shields, her flimsy hull, small crew and tiny size mean a single lance or Macro Cannon hit will practically vapourise her. This may be an issue for all Eldar vessels, but the eldar themselves typically prefer to reserve the Aconite for defensive operations: the StarCannon armanet requiring time to wear down its opponents, time most Eldar captain can ill-afford to waste and allow their enemy to retaliate. The Hemlock, and even the Hellebore, being typically more commonly seen in use by the Eldar in raids.
Despite this, a large swarm of Aconites is to be feared, as a large enough group can quite easily rival a battleship in sheer gun-firepower; many an attacker have been foolish enough to forget that.

The Aconite is the Light GunBoat of the Eldar fleet.

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Nightshade Class

The Nightshade is probably the most easily distinguished among the Eldar escorts.
For one, she has a distinctive 'winged' solar sail layout, but also her design is much more in line with that of a conventional Imperial Destroyer: although FAR faster and better armed than any destroyer in Imperial service.

The role of these ships in combat is really very simple. They use their incredible High speed and tiny, nimble, frames to close with an enemy capital ship: and then unleash a pair of devastating Vortex or Neutron Torpedo Warheads directly into the target from very short ranges. The ship is almost always left a floating wreck by such an attack, the tiny destroyers spending most of the rest of the battle assisting in hunting down escorts with their modest StarCannon armanet. This is largely very similar to the role the Cobra Class is intended to fill in Imperial fleets: although the Cobra will almost always outnumber Nightshades in a battle by at least 2 to 1, the Nightshade is without a doubt far more effective at carrying out its lethal duty.

The Nightshade is the Torpedo boat among the Eldar escorts.

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Last edited by CALiGeR190 on 14 June 2016, 17:47, edited 2 times in total.
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Re: Ship Profiles

Postby CALiGeR190 » 13 June 2016, 20:12

Corsair.jpg
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Corsair Raider

The name 'Corsair' itself is a vague classification for all Dark Eldar escorts, as two of these Corsair Escorts could have vastly different armanets. All are equipped with weapon batteries (similar in form and function to StarCannons) which can be retracted into the hull (the reason for this isnt exactly known, but it is likely linked with the mimic engine's functionality) and then one of three distinct weapons: a Phantom Lance, Torpedo launchers or an Impaler Assault Module.
The Torpedo launchers have much in common with those of other Eldar factions.
The Phantom is essentially a smaller Pulsar Lance, although its lower power requirements grant it a higher rate of fire.
But the Impaler is the unique and most deadly weapon the Corsair can bring: it is essentially a massively oversized assault boat. Its size means it's range is limited and is an easy target for Point defence, but a single successful boarding action will destroy almost every major module on a target and bring back many slaves for tortuous delights.

The escort itself also differs greatly from those found among corsair and craftworld kin: for one she has no solar sails, although superior Dark Eldar technological mastery and engineering mean this does not affect her speed or mobility. The ship also lacks a holo field, instead having a mimic engine which is a unique technology in use only with the Dark Eldar. The mimic engine operates on a similar principle to the holofield: it hides the equipped ships true position, but thats where the similarities end. While the holofield simply projects a ships location to somewhere where it isn't, the mimic outright copies the exact signature of any ship the Corsair has in its database. This allows the tiny escort to scare off threats that would otherwise have destroyed them, infiltrate convoy operations and draw in prey for an ambush.
It is for this very reason, that ships traveling through Dark eldar territory are in a constant state of mortal terror; as at any moment their escorts could seemingly 'turn into' Corsairs and Torments and destroy them in an instant.

The Corsair is the only known escort of the Dark Eldar.

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Shadowhunter Escort.

The Shadowhunter is an escort seen only in use with craftworld eldar as a point defence monitor, of sort, poorly armed and armoured; but very fast and numerous. The shadowhunter is, even by Eldar standards, a very simple design: it is effectively nothing more than a single Shadow Lance, a bridge and a solar sail.
The Shadow Lance itself isn't as powerful as a Pulsar lance, as well as being very short ranged, the lack of any StarCannons making this the Shadowhunter's only armament. For this reason, a single Shadowhunter is no threat, even to other escorts in some cases: but they never deploy alone.

The Shadowhunter is always seen deployed in vast swarms around Craftworlds, the hundreds of tiny vessels quickly surrounding and enveloping anything that may threaten the craftworld, firing repeated shadow bolts into their target; much like a swarm of killer bees defending a nest. They are rarely, if ever, seen outside of this protective role.
These ships also served a very important role in protecting Lyandan from Hive fleet Naga, as the two swarms collided, buying the CraftWorld the time it needed to finish fortifying against the attack. Although almost all the Shadowhunters where lost, a few survived to assist Prince Yriel's corsair fleet in pushing the fractured Tyranid fleet away from the crippled CraftWorld.

The Shadowhunter is the point defence escort of the Eldar CraftWorld fleet.

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Re: Ship Profiles

Postby CALiGeR190 » 14 June 2016, 16:47

Eldar Light Cruisers
Assassins of the Void

Aurora.jpg
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Aurora Class

Very little of the Aurora is known for certain beyond its terrifying firepower and incredible speed.
Prior to the Gothic War, the only encounters with what would be identified as the Aurora where short and brutal, very little surviving to tell the tail of the attack: no trace of the ship itself left behind as it slipped away into the murky depths of the void before any Imperial ship could hope to catch the raider.
The armanet of the Arora consists of Pulsar Lances and Torpedoe launchers, the perfect armament for delivering crippling blows very quickly following a successful ambush, even the largest of Battleships being susceptible to such a lethal punch.

The Aurora's mysteries where somewhat cleared up during the Gothic War, as the Imperial Navy operated in close cooperation with the Eldar Corsair fleets in the Gothic Sector, the Imperium learning of its deployment and class name. The Aurora made a full display of its capabilities at the Battle of Gethsemane. Following a brutal exchange between Von Ravensburg's battleships and the bulk of the Chaos Armada, a large number of Eldar rushed from behind Imperial lines and out of Ambush positions to assail the now broken and fleeing Chaos fleets. At first many Imperial captains assumed they had merely broken positions and where running to a swift demise, only the large number of Auroras among the eldar formations where swifty able to obliterate Chaos capital ship after Chaos capital ship, with no return damage seemingly taken.
The Eldar made several passes and flanking maneuvers throughout the remainder of the battle, sealing the fate of the vast majority of Abaddon's once mighty assembled Armada, as the Chaos ships where separated with an unstoppable sledge hammer ahead; and uncatchable assassins all around.

The Aurora is the heavy hitting ambush cruiser of the Eldar fleet.

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Solaris Class

The Solaris is very similar to the Aurora in all but armanet, many Imperial captains mistaking the Solaris for the much feared Aurora: leading to many tactical errors and morales breakages. Her armanet in weapons may not be as powerful as the Aurora, so she can not deliver the same lethal punch, but the Solaris is by no means the weaker of the two.
Her Carrier capacity, although limited, yields some of the strongest Strike Craft known to the Imperium. No Ordnance gets by a Solaris, and very little escapes its bomber assaults, as well as its powerful StarCannon armament being capable of tearing through even the thickest of sip hides with seemingly effortless ease.

The ship was first identified by the Imperium by Battlefleet Gothic in M40 during one of the first major engagements with Prince Ilmarth and the Soul Reaver's Eldar Corsair fleet. Battlefleet Gothic, dramatically underestimating the power of eldar ships, launched an all out assault on the Yurol Nebula that the Eldar fleets where basing from. The plan being simple: two fleets comprising of larger battleships and Battlecruisers would flank the nebula while flotillas of cruisers and escorts would push into the Nebula and force the Eldar onto the Heavy Guns.
The Solaris came into its own in this battle. The Imperial ships, already hampered by low visibility, where haunted by a group of Eldar Solaris CLs and Strike Craft squadrons. Ship after ship suddenly going silent as a Solaris and its lethal Ordnance emerged to claim their lives, and disappear before a retaliation could be mounted. Several cruisers and countless Light Cruisers and escorts fell to Solaris attacks before Imperial admirals finally called off the attack; the newly discovered Light Cruiser earning a reputation as a ruthless killer and a true nightmare for less capital ships and escorts to deal with. The Class would also later resurface in the Gothic War, where they proved instrumental in helping to turn the tide against the Chaos carrier fleets.

The Solaris is the Light Carrier of the Eldar fleet.

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Re: Ship Profiles

Postby CALiGeR190 » 15 June 2016, 20:12

Eldar Cruisers
The Deadly Menace

Eclipse.jpg
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Eclipse Class

The Eclipse is unusual both as a cruiser and a carrier. Most races have a general consensus of Cruisers being line ships, making up the majority of the firepower and acting as a solid 'front line' for admirals to conduct battle from, Carriers also generally being considered as back-line support ships rather than attack vessels; often requiring an escort. The Eclipse fits neither of these categories very well, despite technically being a member of both.
The Eclipse has more than enough firepower to rival any non-carrier based cruiser with its Pulsar and StarCannon armament combined with incredible speed, making the Eclipse an incredibly dangerous front-line fighter despite its 'carrier' role: the ship also outclassing many carriers due to Eldar Strike Craft supremacy. The Eclipse does not fit the typical cruiser role either... like all Eldar warships, rely on mobility and stealth above all else to make hit-and-run and flanking attacks on any foe they may be facing.
This oddity of extreme speed and firepower on a supposed 'carrier' has lead to many Imperial strategists to question its weight classification as Cruiser, despite its designation as such by the Eldar themselves.

The Cruiser itself, predictably given its armament, is a brutally dangerous adversary to deal with. Full flotillas of Imperial Cruisers have been felled by the Eclipse, and very few Battleships can even claim to be able to properly challenge such a deadly vessel. The ships only real weakness is its vulnerability for its size, lacking any armour protection and having very limited crew numbers: any successful boarding action or battery/lance hit made through it's holofields being more than enough to cripple the cruiser. This becoming apparent when the Cobra destroyers of Skargul squadron got a lucky hit on the Eclipse Class Cruiser, Stardeath, crippling the cruiser instantly and dropping its holofield protection: the three destroyers then being more than capable of tearing the much larger warship to pieces despite their lacking armament.
The Cruiser has earned much of its reputation as a lethal killer in the Gothic War, however, where Eclipse Class Cruisers proved to be the deadliest vessels to Imperial and Chaos shipping throughout the war (aside from the dreaded, and much less common, Void Stalker Battleship), and continued to haunt convoy operations long after.

The Eclipse is the Assault Carrier among the Eldar Cruisers

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Shadow Class

This ship is considered by many within the Imperium as the most typical example of what can be expected from Eldar warships.
The Shadow is incredibly fast and mobile, possesses a deadly battery of StarCannons and Torpedo launchers and very poor protection beyond her holofields: typical of all Eldar vessels.
Despite this seemingly unimpressive layout, she is not to be underestimated, the Shadow is one of the deadliest frequent raiders of Imperial shipping in the Gothic Sector: many Eldar captains becoming informace for their exploits at the helms of Shadow Class Cruisers. Perhaps the most infamous of all being the Black Star and her captain, Prince Conanmaol, who has succeeded in capturing or destroying hundreds of Imperial capital ships over the millennia: as well as claiming countless dozens of Convoys attempting to pass by the Graildark nebula.

The Shadow is also one of the few Eldar ships that are relatively well known by the Imperium, as they are so frequently seen and destroyed; many wrecks of Shadow's have found their way into Imperial hands. One fully intact Shadow, Fhianna Rethol, was also temporarily taken under Imperial control after being Immobilised and boarded. The ship was studied closely by the Navy and elements of the Mechanics: which is where much of the Imperium's knowledge of Solar Sails and Holo Fields can be traced back to, but the ship did not last longer than a month, as a torpedo attack from Nightshade Destroyers would destroy her utterly before the Imperium could relocate her.

The Shadow is the Standard Cruiser of the Eldar fleet.

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Re: Ship Profiles

Postby CALiGeR190 » 17 June 2016, 19:41

Dragon.jpg
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Dragon Cruiser

The term 'Dragon' is the term given to the (roughly) cruiser-sized vessels in use with the Craftworld Eldar, two Dragons can vary vastly in appearance, armament, size and capabilities. The only thing the Dragon 'class' as a whole has in common being it's weight designation as cruisers.
Despite this lack of standardisation among the class, there are more common variants: Void Dragon (a variant that typically operates far from the Craftworld and makes extensive use of stealth), Ghost Dragon (a variant which lacks any crew and is operated by spirit stones containing the souls of long-dead Eldar) and variants armed with Pulsars, Star Cannons or Launch Bays.

The Dragon can generally be characterised (despite the vast variation from ship to ship) as ships which are very well armed, even by Eldar standards, and fairly typical in their excellent mobility and poor protection. Much like the other vessels in use with the Craftworld Eldar, its tactical application is built entirely around protecting the Craftworld itself. While swarms of Shadowhunters envelop and destroy most targets, small groups of Dragons regularly patrol in an inner sphere around the Craftworld, effectively acting as a second line of defence for the Craftworld. In times of Dire need, Ghost Dragons also being deployed to increase numbers and firepower being brought to bear in defence of the craftworld. The only exception to this pack-defence being the Void Dragons, which push deep into space away from the Craftworld in search of any potential threats and destroying them before they can threaten the Craftworld. Some Craftworlds, like Beil-tan for example, make greater use of Void Dragons due to their highly aggressive nature: many corsair princes also finding at least one Void Dragon among their arsenal of vessels.

The Dragon is the standard cruiser of the Craftworld Eldar.

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Wraithships are cruiser sized vessels unique to the Craftworld eldar which are unusual for their durability.
Most Eldar ships are 'crafted' from Wraithbone: a semi-organic material which the Eldar use in construction of almost all of their structures, weapons, armour and ships; the Wraithship differs in that the whole ship is physically 'grown' and shaped in a functioning cruiser from a core of solid Wraithbone drawn directly out of the warp. This unconventional form of ship construction means the ship itself is semi-sentient and physically attuned to the physci of her captain and crew, it also the gives the ship more 'organic' properties that permit it a limited form of regeneration, making it surprisingly difficult to kill for an Eldar vessel.

The ship's mobility is fairly typical by Eldar standards, and its armament is slightly lacking for an Eldar cruiser; but that by no means makes it harmless.
The ship can be equipped with a Pulsar, StarCannons or Launch Bays depending on its variant.
The Wraithships themselves are normally seen deployed with groups of Dragons or the largest ships seen Patrolling the skies within the Craftworld itself. They are the absolute last line of defence, and their toughness often makes them the crux of any space-born defence mounted by the CraftWorld Eldar despite their inferior armanet to the Dragon. The ships are also frequently mistaken for Dragons for their similar appearance to many of the Dragon variants, a very foolish mistake to make, for a Wraithship is no easy vessel to destroy through its regenerative hull and holofield protection.

A surprisingly tough defensive cruiser in use with the Craftworld Eldar.

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Re: Ship Profiles

Postby CALiGeR190 » 20 June 2016, 19:29

Torture.jpg
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Torture Class

Even among Eldar vessels very little of this vessel is known.
Imperial records of the second identified Dark Eldar weight class named the 'Torture' was only very recently added to Imperial archives, several hundred reported 'eldar' attacks with Eclipse and Shadow Cruisers now believed to have in fact been Torture raids.
The exact capabilities of the ship aren't known, and several variants have already been identified; some so radically different they might as well be different classes. However, a 'standard' variant has been identified which is used as the example for Imperial records.
The most common 'standard' variant is equipped with an Impaler Assault module and a large array of weapon batteries; this armament has proven more than enough to destroy all but the very heaviest of Imperial shipping if the re-identified raids are anything to go by.

Further analysis of the few wrecks in Imperial possession have also shed light on how these ships have evaded detection for so long: they possess the same mimic engine technology previously identified on the Corsair escorts.
This has had worrying implications for the Imperium, as it could mean entire 'convoys' could instead prove to be a fleet of Dark Eldar warships. It also seriously undermines Imperial efforts to protect convoy operations and calls into question the true power and intentions of the different Eldar factions, as many more Corsair, CraftWorld and even a few Ork attacks may yet turn out to also be Dark Eldar in origin.

The Torture is the only known cruiser in service with the Dark Eldar.

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Eldar Battleships
Mysterious Majesty

VoidStalker.jpg
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VoidStalker Battleship

The VoidStalker is a battleship of unknown origin and the largest vessel known to be in service with any Eldar fleet.
These ships are as terrifying as they are beautiful to behold, easily the match of any of the mightiest of Imperial Battleships. The ship is fast for a battleship, and equipped with a terrifying array of Pulsar lances and StarCannons along with the most carrier capacity of any known Eldar vessel. This means the VoidStalker is more than capable of catching and utterly destroying whole fleets of other warships, Imperial tacticians and archivists believing that this is why the ship was never reportedly sighted prior to the Gothic War; many 'disappearances' possibly being attributed to VoidStalker attacks.
The only real weakness the VoidStalker has is one that she shares in common with almost all other Eldar vessels: her complete lack of armour, only exaggerated by her large size. This does mean that if she is facing another battleship or a large number of capital ships, she may struggle to destroy them completely before receiving crippling damage in return. However, her incredible firepower, speed and Holo Field protection are often more than enough to cover this weakness.

The VoidStalker's first appearance was during the Gothic War.
Until the battle of Gethsemane, is was believed by the Imperium that the Eldar possessed nothing larger than a cruiser, and nothing other than escorts and cruisers was seen in combat in the Gothic War up to that point: so the arrival of the VoidStalker was a shock to Imperial captains and Admirals. Two VoidStalkers made special distinction in particular and demonstrated what the new Eldar vessel could do: the Bright Star and the Forge of Vaul.
The Bright Star can be attributed with the destruction of the blockade fleet above Lethe and the destruction of several Chaos Grand and Heavy Cruisers in the Lysades system, earning her captain many commendations from the Imperial Navy; the Eldar loudly boasting the ship had never been defeated in battle.
The Forge of Vaul, while having a less impressive kill tally of mostly Light Cruisers and Escorts, operated in very close cooperation with Imperial Navy elements assaulting systems controlled by the Orks. She helped greatly in protecting numerous Imperial assault transports and capital ships from attack, as well as regularly providing air support and bombardment for Imperial ground forces. Her captain's actions earning great respect from many Imperial commanders and Admirals of the VoidStalker vessel.

The Void Stalker is the only known battleship known to be in service with the Eldar, and is seen only in use with the Corsairs.

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*Eldar finished, Orks next, apologies for the delays.
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Fr05ty
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Re: Ship Profiles

Postby Fr05ty » 25 October 2016, 05:10

This made for great reading! Love the Eldar ships, are you planning on doing the Tau ships at some point?


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