Iam Alpharius wrote:Ahzek Ahriman wrote:Greetings, young alien.
I hope your puppeteers... ekhm. Ethereals did not decide to sacrifice this thread "For the Greater Good".
I have a question:
I noticed that with Tau Beta patch the behaviour of spacecraft has changed siginifcantly. They will quite often rise to a much higher altitude and stay there or swoop down on whatever target they have. Sometimes they will randomly return back on standard altitude.
My question is: what governs this new behaviour? Are spacecraft now more "aware" of the danger of enemy defense turrets and will try to escape into higher altitude if too close to stray enemy ship (I've witnessed situation that suggested this explanation to me) or is it just completely random behaviour aimed at adding variety to the game?
In either case, it's most welcome but I'd like to be aware of the exact mechanics behind it.
it was mostly an attempt to improve their behavior for more aesthetically pleasing spacecraft trajectory.
Most appreciated indeed. From graphical point of view I'd say it was success. However, I don't have any means to confirm this, but if the fighter cover hovers at high altitude above their carrier, doesn't that increase their respond time when the enemy craft come within 6k distance? Are the whole squadron templates (the physical entity that takes interception tests) at high altitude or are templates normally on the flat battlefield and only models have increased altitude?
Afterall, logically spacecraft would have to pass longer distance (swoop down first) and I had a situation when a thunderhawk run made it all the way to my carrier and fighter cover seemed a bit late (they were at high altitude). I have no idea whether they responded too late or just failed interception test so I can't say for sure. If it's just the models that are high and the templates are still down, then it's fine and I have no issues whatsoever. But if it makes the whole template rise to high altitude, then it would make ordnance much more unpredictable.
Either way, you're doing a good job making the game more attractive visually, keep it up!