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Re: The death of a wonderful game

Posted: 17 April 2017, 11:36
by Demoulius
For me the biggestin sin in the game was the lack of forward momentum, the fact that upgraded ships still had the same pricing and that it took way to long to fix balance issues.

The above created so many problems that could be easily avoided and the long wait for issues beeing fixed probably cost a great deal of players. :cry:

Steam charts seem to indicated that 200-300 people still play it on a regular basis but for an online community thats way to little :( heck, when the numbers were close in the 1000's I still regulary faced off against the same people...

Id like to see more people play this but I doubt it will happen again :cry:

Re: The death of a wonderful game

Posted: 17 April 2017, 15:57
by Bosie
Considering how well this game was received the devs could have been onto something BIG here. :(

Re: The death of a wonderful game

Posted: 18 April 2017, 05:19
by BrianDavion
Apparently mthey're putting out a new BFG tabletop game called Battlefleet heresy, set during the horus heresy, I'm hoping the silence here is really due to work on a tie in expansion

Re: The death of a wonderful game

Posted: 18 April 2017, 08:12
by Bosie
BrianDavion wrote:Apparently mthey're putting out a new BFG tabletop game called Battlefleet heresy, set during the horus heresy, I'm hoping the silence here is really due to work on a tie in expansion



Yes please 30k 4tw.

Re: The death of a wonderful game

Posted: 24 June 2017, 01:06
by StoneRhino
Im actually starting to believe that any online game that want longevity needs to be built using the world of tanks model. Even then initial investment might not be worth it.

Re: The death of a wonderful game

Posted: 26 June 2017, 12:05
by Bosie
StoneRhino wrote:Im actually starting to believe that any online game that want longevity needs to be built using the world of tanks model. Even then initial investment might not be worth it.


How does World of Tanks do it?

Re: The death of a wonderful game

Posted: 26 June 2017, 15:26
by Ashardalon
Bosie wrote:
StoneRhino wrote:Im actually starting to believe that any online game that want longevity needs to be built using the world of tanks model. Even then initial investment might not be worth it.


How does World of Tanks do it?

its free to play
but they make you pay for ammo

Re: The death of a wonderful game

Posted: 26 June 2017, 19:11
by Bosie
If this went free to play with cosmetics, then yeah.

Re: The death of a wonderful game

Posted: 27 June 2017, 17:03
by Romeo
Dear god no. If this game went F2P-Multiplayer with Microtransactions basically required to play, would never have gotten one red cent from me.

Re: The death of a wonderful game

Posted: 28 June 2017, 19:14
by Bosie
Well I'm playing again, need the bloody practice!