RedDevilCG wrote:I was just going to say the same thing. I'm not an Eldar player, but they have no defense against lightning strikes to start with, so I can see how using up a favour slot to help them out would make sense from a gameplay perspective.
Why the devs are against giving the Desolator +25 speed is still a mystery to me though.
Eldar are supposed to be vulnerable to boarding, no reason to help them whatsoever. Their pulsars and the best ordnance in the game are their best help already, and now with taunt gone, they have counters to other races' strengths while there are few effective counters against them.
I don't wanna bitch about Eldar because I'm mostly PvBot (don't like meta playing), and I deal with them just fine, but devs are just taking the wrong route trying to balance them out. Nerf damn pulsars, not destroy everyone else's lightning strikes. Removing +3k range and reducing cooldown to 20s, while also removing the only skill in the game to keep them in place is not the way to do it.
That said, other Eldar changes I really like, especially additional Eldar cruiser classes and Ulthwe Maelstrom rework, it now works the way it should, good job here.
As for Desolator, it needs more than a speed buff, and why they refuse to give him some love is beyond even Tzeentch.