LET'S GO DEEPER INTO THE GOTHIC SECTOR!

The latest news and announcements for Battlefleet Gothic: Armada.
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Ravensburg
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LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Ravensburg » 29 April 2016, 11:12

Greeting Admirals,

Battlefleet Gothic: Armada released one week ago, and its success was beyond our most optimistic expectations. We planned an original development budget based on expected revenues, but these revenues have been largely overtaken. Because of this, we’ve been working with our publisher Focus Home Interactive to plan several major additions to our game, to offer you the best possible experience as well as exceptional content. This new content will require a future development plan that will keep the Tindalos teams busy for all of 2016.

Many of you voted to let us know which faction you would like to see in Battlefleet Gothic: Armada in the future. The Tau fleet received the largest number of votes. We’re therefore happy to announce that The Tau Fleet will be the second faction DLC offered to all Early Adopters (players who pre-ordered or purchased the game in an official retailer up to 2 months after release).

Tyranids came second in the poll, and believe us, they won’t be left behind. But, for now, let’s talk about what we can unveil to you guys: here’s the development roadmap detailing what you’ll get in the coming months!


DEVELOPMENT ROAD MAP

As well as post-launch support, including a host of bug fixes and balance changes, we have a development road map delivering a host of new content over the coming months. To follow the latest bug fixes and patch notes, head over to our Official Forums. Read on to see what we’ve got in store!


Coming in the next few weeks:

  • Online Custom Games against Friends
Online custom games will allow you to invite your friends to matches, competing with or against them in 1vs1 and 2vs2 battles.

  • Improved Regional Matchmaking
An ELO matchmaking system will be added, meaning Admirals will not only be matched by level, but also depending on their victory/defeat ratio. Improvements will also be made to ensure you’re matched with an Admiral close to your level. Regional matchmaking will match players close to each other to improve latency.

  • Russian Language Version
Our Russian friends have been asking, and we'll soon deliver a Russian language version to them!

  • Chat Improvements
Team-chat will be added. You will also be able to continue discussing with allies and opponents during the post-match score screen.


Coming over the next couple of months:

  • Space Marines DLC
Our first DLC faction, the Space Marine fleet, arrives in June 2016.

  • Ranked Matches and Global Leaderboard
For players who wish to play in a competitive environment, we’re adding Ranked Matchmaking and a global leaderboard. Ranked matches will fall under certain conditions, including a disabled tactical cogitator and the appropriate Admiral level.

  • Elite System
Admirals who reach a certain level 8 in solo offline matches will unlock Elite Battles. These are increasingly epic and challenging fights against the AI. Winning Elite Battles will unlock new, more difficult Elite battles – and only the best will make it onto the Elite leaderboard.

  • 2 vs 2 Improvements
You’ll be able to invite a friend to play 2 vs 2 against the AI - the progression system will be available in this mode for both you and your friend.

  • Pre-set Behaviors
We’ve heard your feedback about having to manually set skills and behaviors at the start of every game. Let's fix that! We're working on a screen at your docks, where you'll be able to pre-set your behaviors and skills.


Coming in a few months:

  • Tau Fleet (Forge World) DLC
We've intercepted alarming signals from the Damocles Sector! For the greater good! Free for Early Adopters.

Image

  • Custom Online Leagues
We’ll provide tools so players can organize themselves in private online tournaments.

  • New Skills
Along with ongoing balance changes, we also plan to implement new skills to enhance each faction’s own unique flavor.

  • Fleet Color
You will be able to customize the color of your ships.

  • Profiles and Heroic Deeds
We'll develop a profile page for all admirals, where you'll find tons of data about your games and achievements.

This is only the beginning. With all your support, feedback, and our passion for this universe, Battlefleet Gothic: Armada will live on into the grim dark future.

“For those who seek perfection there can be no rest on this side of the grave”

Romain Clavier - Game Director

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Uksharazad87
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Uksharazad87 » 29 April 2016, 11:14

*Has heart attack*

Epicness.

Beernchips
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Beernchips » 29 April 2016, 11:17

A lot of good things but in my opinion 2 things are missing on the tablets

- A multiplayer online campaign and not just a ladder for incentive

- The possibility to have more choices when searching mutiplayer games (min-max fleet points / missions types / opponent factions..)
Last edited by Beernchips on 29 April 2016, 11:23, edited 1 time in total.
Repent, for tomorrow you die

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Kine²
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Kine² » 29 April 2016, 11:22

Awesome list. Looking forward to it.
no victory without war New Game Mode Suggestion

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Bludfist
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Bludfist » 29 April 2016, 11:23

Beernchips wrote:No multiplayer global campaign :(

Good

Maybe this means that the renown thing and presistent fleet shennagins will go away
:^U

Also devs thanks for doing this, hope fully this will calm down the roiling masses and naysayers on the steam fourms
and here

Really excited for tau, looking forwards to nids more though sure somewhere owl is excited to know that they will be added soon
Last edited by Bludfist on 29 April 2016, 11:24, edited 1 time in total.
Chaos walking into Aldorf be like
Spoiler : :
Image

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Necroledo
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Necroledo » 29 April 2016, 11:23

I just fainted.

Thank you so much for comunicating us your plans. I'm very happy to see BFGA has been successful enough to allow not only fixing the most prominent issues, but also delivering more stuff on top of that. Those Elite battles and private tournaments sound spot-on for me.

And, of course, the Tau fleet. FOR THE GREATER GOOD! :D

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Bludfist
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Bludfist » 29 April 2016, 11:27

Also I hope that 2v2 ai changes include letting the ai ships have favors like in solo skirmish
Chaos walking into Aldorf be like
Spoiler : :
Image

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Grimnir
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Grimnir » 29 April 2016, 11:30

Yay, all this sounds great.

Just one question Ravensburg: Any plans for adding a fleet/deck builder with no restrictions on ship selection, and the possibility of choosing the size of the fleet we'd like to build; like say 300/500/750 points? Also, maybe a multiplayer lobby where the players could host their own games?

Anyways, great roadmap. I'm particulary looking forward to playing games against my friends.

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Imperator5
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby Imperator5 » 29 April 2016, 11:32

Very nice! :D

I'll be very interested in the Tau's implementation. Their all forward brawler setup will work really well against single targets, but be vulnerable to flanking.

Is there any hope for custom games awarding renown and having more point values please?

Or 2vs2 battles with 700-700 points, not split down in the middle?
http://forum.battlefleetgothic-armada.com/viewtopic.php?f=17&t=621

Please help me change skirmish to be customisable. Its very important for PVE players.

viewtopic.php?f=3&t=515 Mod idea.

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BrianDavion
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Re: LET'S GO DEEPER INTO THE GOTHIC SECTOR!

Postby BrianDavion » 29 April 2016, 11:35

yay space cows. looking forward to this stuff though. one question, the Tau fleet, is it ONLY their FW stuff?
Last edited by BrianDavion on 29 April 2016, 11:42, edited 1 time in total.


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