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Re: Patch note 26/04/16

Posted: 26 April 2016, 12:33
by Ravensburg
rogal dorn wrote:ALL cool stuff, thanks guys

question is it intended that a player suffer a lost in the warp on the data retrieval and assassination mission if the data holder or admirals ship warps out to win the mission? is this fair if intended


It will be fix in the next patch and was not intended.

Best,

Ravensburg

Re: Patch note 26/04/16

Posted: 26 April 2016, 12:34
by Einarial
rogal dorn wrote:ALL cool stuff, thanks guys

question is it intended that a player suffer a lost in the warp on the data retrieval and assassination mission if the data holder or admirals ship warps out to win the mission? is this fair if intended


The Warp is a dangerous place; it doesn't matter why you go there, you might still get lost.

Edited my comment suggesting it was intended because the Dev just said I was wrong....

Re: Patch note 26/04/16

Posted: 26 April 2016, 13:56
by Fredlaren
May I ask when will be the enemy blips on the minimap get fixed and be shown again like in the beta? Besides of this, when can we expect adding the hotkeys to the ability button's image or to the tooltip?

Edit: One more thing, what about the warp out button? When you destroy the generators of the enemy ship, you see the red lightning icon on the warp out ability icon, which means that the enemy can't warp out and escape yet they can still use it. Is this a bug or feature?

Re: Patch note 26/04/16

Posted: 26 April 2016, 13:56
by XViper
Weeble wrote:Still nothing about consistent fatal errors.

I just want to be able to finish multiplayer games.


Updating my Graphics and Audio drivers resolved 'most' of the issues.
I've still had a few problems, but they are not as frequent.
Email [support@focus-home.com] with your DXDiag report and error logs from your game folder.
Normally: C:\Users\<Profile>\AppData\Local\BattleFleetGothic\Saved\Logs

They are pretty good at replying.

Re: Patch note 26/04/16

Posted: 26 April 2016, 14:01
by Halstead
CALiGeR190 wrote:Nothing for Eldar Pulars?
They do still require a rework.

"More stuff is coming later this week! On Friday, we’ll release a development roadmap of what we have planned for the game over the coming months." From OP

Re: Patch note 26/04/16

Posted: 26 April 2016, 14:07
by CALiGeR190
Halstead wrote:
CALiGeR190 wrote:Nothing for Eldar Pulars?
They do still require a rework.

"More stuff is coming later this week! On Friday, we’ll release a development roadmap of what we have planned for the game over the coming months." From OP

I read that after I'd posted, but I'm leaving up what I said 'til I see what's coming.

Re: Patch note 26/04/16

Posted: 26 April 2016, 14:16
by Halstead
I do want to see this game get better. I'm a hardcore navy man, last two generation were in navy or had to do with it (Coast Guard or Marines) and I'm a science fiction nut. One thing I want to see for IN is more light cruiser classes, Dauntless wasn't the only one after all.

Re: Patch note 26/04/16

Posted: 26 April 2016, 14:28
by Aquila
Oh man, really hope they up the fleetpoints for 2v2s in the next patch. Or to at least spy it somewhere on the roadmap.

Other than that, keep making the Emperor proud!

Re: Patch note 26/04/16

Posted: 26 April 2016, 14:37
by Warro
hellraiz0r wrote:
Caine-HoA wrote:Please consider an option to adjust the sound of the videos! Or just control them with the general audio setting.

Im totally blown out of my chair each time i go from menu or ingame sound to a video...


solution can be found at: https://www.reddit.com/r/BFGArmada/comments/4ggah9/fyi_you_can_get_rid_of_those_excessively_loud_and/


Aww so kind thanks, I'm glad this is helping a lot of people out. :D

Re: Patch note 26/04/16

Posted: 26 April 2016, 14:46
by Necroledo
Awesome to see continous development! The anti-cheating fixes will be great for the health of the game. I'm happy to hear a roadmap is incoming on Friday, and that another update is coming soon too!