Update 1.5.8536 - Patch Note

The latest news and announcements for Battlefleet Gothic: Armada.
MYNAME?
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Re: Update 1.5.8536 - Patch Note

Postby MYNAME? » 23 June 2016, 19:48

Anastari wrote:This is a really good patch, the much needed nerf to armor piercing ammunition and the buff to orks. Great work devs! :D


That buff made orks OP :D Orks 1 shot chaos ships now with zap spam.

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Anastari
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Re: Update 1.5.8536 - Patch Note

Postby Anastari » 23 June 2016, 19:57

Psymple wrote:
Sagranda wrote:I don't understand the Macro changes entirely, too.
I would say it was to decrease damage, while increasing the chance for crits.
I don't know the numbers right now, so I can't say if it is really a good trade off (Chapter Master Stance has to be taken into account, too)


SM battle barges had Macro Batteries and Plasma Macro Batterys, both had the exact same stats.
Now they dont Macro Batteries lost dmg and got quicker reload, and plasma batteries got longer range.

The change to reload speed on Light Macro Batteries is a huge buff to SM cruiser macros, not to mention SM are the only faction not to lose the original version of armour piercing macro buff... meaning SM cruiser macros got a double buff in relation to all other factions.

TL:DR; its a big buff to SM macros.

Only the plasma macros and the light cruiser macros got buff. The normal ones got nerfed hard. Marines still get rekt in <3k by armor piercing macros and at 6k marines are barely able to keep up with dominators. Before the nerf, they could out damage them at 6k range.
Death is my meat, terror my wine.

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Stanley Pain
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Re: Update 1.5.8536 - Patch Note

Postby Stanley Pain » 23 June 2016, 19:59

Freaking great job! Love those patch notes.

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Gerver
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Re: Update 1.5.8536 - Patch Note

Postby Gerver » 23 June 2016, 20:19

Won 12/12 as Zzap ork, thanks patch, that was fun evening.

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Maye
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Re: Update 1.5.8536 - Patch Note

Postby Maye » 23 June 2016, 20:44

Netheos wrote:
Fixed multiplayer 2vs2 to 350 FP max in modes which allowed this amount (Cruiser Clash, SPace Station Assault (as attacker), Data Recovering).




Can we have more info on that ? is it the max limit when admirals are not from the same lvl or is it a new cap to 350 points instead of 300.

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Sagranda
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Re: Update 1.5.8536 - Patch Note

Postby Sagranda » 23 June 2016, 20:46

Maye wrote:
Netheos wrote:
Fixed multiplayer 2vs2 to 350 FP max in modes which allowed this amount (Cruiser Clash, SPace Station Assault (as attacker), Data Recovering).




Can we have more info on that ? is it the max limit when admirals are not from the same lvl or is it a new cap to 350 points instead of 300.


New cap for Admiral Level 7 or 8
The 300 point cap seems to have been an error/bug
I play Orkz to collect all those salty Imperial tears
#FeelsWaaaghBoss

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Steel*Faith
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Re: Update 1.5.8536 - Patch Note

Postby Steel*Faith » 23 June 2016, 20:55

Nice work Tindalos, and thanks again for this new free content, it's amazing work!

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Maye
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Re: Update 1.5.8536 - Patch Note

Postby Maye » 23 June 2016, 21:04

Sagranda wrote:
Maye wrote:
Netheos wrote:
Fixed multiplayer 2vs2 to 350 FP max in modes which allowed this amount (Cruiser Clash, SPace Station Assault (as attacker), Data Recovering).




Can we have more info on that ? is it the max limit when admirals are not from the same lvl or is it a new cap to 350 points instead of 300.


New cap for Admiral Level 7 or 8
The 300 point cap seems to have been an error/bug



Yeah I don't know, with my lvl 8 imp I only had 300 points game and with my lvl 8 eldar only 350. (and my game as imp was wonky because of my new setup for 350)

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Stanley Pain
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Re: Update 1.5.8536 - Patch Note

Postby Stanley Pain » 23 June 2016, 21:34

I thought we were supposed to see 350 as the base for 2v2 matches? Still seeing 300, still not able to bring a battle barge into the mix.

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Re: Update 1.5.8536 - Patch Note

Postby BabyLionCub » 23 June 2016, 21:41

Why is 350 not set to minimum for all modes?? Means the best ship is still unavailable unless I get the right mode, and I CANT select which friggin' mode I want to play either so WTF? Current patch is only a half a$$ed fix in my eyes. If everyone else can bring their battleships to all modes, Space Marines need to be able to do the same! This is just total BS.

Edit: And we got Cruiser Clash and it was still F*ing 300 points!!! Is it because I am level 6? How about making this transparent!?!? WTH are you developers thinking?!?!?!? Get your heads out of your a$$es!


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