Update 1.5.8536 - Patch Note

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Netheos
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Update 1.5.8536 - Patch Note

Postby Netheos » 23 June 2016, 15:00

Greetings Admiral,

We are pleased to release a new update featuring a lot of fixes and gameplay tweaks based on your feedback after the Space Marines update. In particular we've been making some tweaks to da Boyz!

Please keep posting your feedback on the forum and Steam Hub, it's the grassroots of our updates since launch!

PATCH NOTE BATTLEFLEET GOTHIC: ARMADA BUILD 1.5.8536 23/06/2016

Bug Fix

  • Fixed multiplayer 2vs2 to 350 FP max in modes which allowed this amount (Cruiser Clash, SPace Station Assault (as attacker), Data Recovering).
  • Fixed a crash caused by the Admiral XP gains.
  • Fixed a bug which suppressed the Belt Armour Upgrade from Orks list and kept Lotsa Hull Plate. Now, Lotsa Hull Plate has been suppressed and Belt Armour is available.
  • Fixed a bug showing Imperial Navy icons beside Space Marine ships once Ingame.
  • Fixed a bug causing the destroyed ships of a Guest player to sometimes appear as Heavily Damaged.
  • Fixed a bug sometimes allowing a player to launch some skills manually after it was launched automatically through the Auto-launch feature.
  • Fixed a bug on the Commander Chapter Master stance which multiplied the chances of critical damages by its bonus rather than adding it.
  • Fixed a bug on the Bombardment Cannon which prevented the Armour-Piercing attribute to work correctly.
  • Fixed a bug allowing to fit the Weirdboy Tower Ork upgrade on Escort ships.
  • Fixed a bug causing the Space Marine’s name in Elite mode to be Imperial Navy.
  • The armor piercing attribute is now correctly working on Bombardment cannons.

GUI

  • The Multiplayer Alliance Options and its affiliated buttons YES/NO were in grey. They are now in Green.
  • The Detection Value of the GUI now indicate the right value if it is affected by a Skill.
  • Fixed two Imperial Fists Space Marines Captain portraits that weren’t like they were supposed to be.

Graphics

  • Improvements brought to the Space Marines Favour Textures and meshes.
  • Cleaning of a useless 3D Mesh in the Vanguard Light Cruisers.
  • Reworking of the Webway Escape FX to be less bright.
  • Improvements brought to the Space Wolves Space Marine Docks.
  • Improvements brought to the Blood Angels Space Marine Docks.
  • Improvements brought to the Space Marine Favour Skill Word of the Emperor.
  • Improvements brought to the Shield Textures.
  • Improvements brought to the Space Marine Close Defence System FX.
  • Improvements brought to the Space Marine Lightning Strike FX.
  • Fixed a bug showing a Prow weapon flame on the Chaos Desolator ship even if the prow wasn’t damaged.
  • Fixed a bug on the Imperial Navy Flagship Icon which had visual glitches.

Optimizations

  • Swapping between selected ships using the Tab Key now refresh skills feedbacks (such as torpedo lines) even if your cursor stays on the skill icon.
  • Skills feedbacks (such as torpedo lines) are now quicker to disappear when you move the cursor out of the skill’s icon.

Gameplay

  • Imperial Navy
    • The Amour-Piercing Ammunitions Upgrade now reduces BY 25 the armour of the enemy rather than TO 25. The range restriction of <3k is still active. Armour cannot drop below 25 with this effect.
  • Chaos
    • The Amour-Piercing Ammunitions Upgrade now reduces BY 25 the armour of the enemy rather than TO 25. The range restriction of <3k is still active. Armour cannot drop below 25 with this effect.
  • Ork Pirates
    • The Ork ships costs all have been reduced.
  • Eldar Corsairs
    • The Blessing of Vaul Upgrade now reduces BY 25 the armour of the enemy rather than TO 25. The range restriction of <3k is still active. Armour cannot drop below 25 with this effect.
  • Space Marines
    • The Light Macro-batteries reload time has been reduced from 9 seconds to 6 seconds.
    • The Macro-batteries damages have been reduced from 18 to 8 and its reload time reduced from 12 to 8.
    • The Plasma Macro-batteries’ range has been improved from 9k to 12k.
    • The Thunderhawk Gunship damages have been improved to 40.
    • Space Marines Light Cruisers and Cruisers rotation speed have been improved.
    • The cooldown on the skill "StormHawk Squadron" has been reduced to 60seconds.

Text

  • Various Text modifications.
  • Corrections of the Unlocking window panel for the Space Marine fleet which have the wrong unlocking text at some levels.
  • The text displayed in the Faction Selection Imperial Navy has been corrected, and now Displays the Imperial Navy description instead of the Space Marine one.
  • The designation “Experimental Ship” above said ship during the “Attack on the Webway” campaign mission is now localized according to the Language set.
  • Fixed the variables of the Lock On Special Order which showed the wrong values.
  • Fixed a bug appearing on the Kurnous Pattern Shadow and the Eclipse’s Launch bays tooltips.
  • Fixed a bug on the Thunderhawks and Thunderhawks Gunship tooltip indicating the wrong values for respectively the number of assault actions per Thunderhawk and the damages per Thunderhawk Gunship.

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tabbehim
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Re: Update 1.5.8536 - Patch Note

Postby tabbehim » 23 June 2016, 15:09

ok, a reduced by 25% for the AP is a good trade, ork and sm can take more shoot before explode.
the return of the belt armor for ork is a good news.
ork ship have reduced cost, well, their ship are crappy (more damage because fire, more damage for an hull brench, the slowest faction), hope it's enough to saw back some ork player.
Fun first :lol:

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Spector
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Re: Update 1.5.8536 - Patch Note

Postby Spector » 23 June 2016, 15:12

Not bad devs, not bad at all.

/Slow clap
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Saturn Nitrik
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Re: Update 1.5.8536 - Patch Note

Postby Saturn Nitrik » 23 June 2016, 15:18

Well done !
And I mean mostly for fast reaction to cummunity feedbacks for balance.

I prefer a small patch every week even if not perfect, rather a patch every 2 months with big reworks.

Back to my orks !

PS: And thank you, now 2v2 is 350pts/player. Looking forward for the 3 next patches, we will get 500pts ;)

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Badgutz
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Re: Update 1.5.8536 - Patch Note

Postby Badgutz » 23 June 2016, 15:19

Ooooo cheaper ork ships and belt armor iz back ! Good work boyz gg !
"In Space no one can ear ya Dakka Dakka Dakka"

WARBOSS BadGutz
Da Boyz Support :arrow: viewtopic.php?f=17&t=621
Beta test snotling

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Solitaire_7
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Re: Update 1.5.8536 - Patch Note

Postby Solitaire_7 » 23 June 2016, 15:20

These changes are going to help ALLOT ! Good work !
"Let your enemies fear, for a Harlequin of the Laughing God dances at your side."

Black Library Approved : viewtopic.php?f=17&t=621

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Aquila
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Re: Update 1.5.8536 - Patch Note

Postby Aquila » 23 June 2016, 15:43

Good to see support still coming in.

Now I'll take you by your word and keep posting a suggestion right here. And that would be a general point increase for Multiplayer. I know, everyone and their ensign already posted about this, but suppression fire exists for a reason, right?

1000pt for 1v1 leaving 500pt per player in a 2v2 is what I'm wishing/hoping/craving for. And yes, I know, connectivity issues. I just keep praying upon the emperor.

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Vahouth
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Re: Update 1.5.8536 - Patch Note

Postby Vahouth » 23 June 2016, 15:44

Isn't the damage for the Macro-batteries a bit too low now? I mean, yes, 18 was too much, but 8?

RedDevilCG
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Re: Update 1.5.8536 - Patch Note

Postby RedDevilCG » 23 June 2016, 15:55

Great patch! I like all the changes.

SirHelbrecht
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Re: Update 1.5.8536 - Patch Note

Postby SirHelbrecht » 23 June 2016, 16:01

This is a joke? 8 damage ? =/


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