Patch Notes - 1st April 2016

The latest news and announcements for Battlefleet Gothic: Armada.
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averageintelligence
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Re: Patch Notes - 1st April 2016

Postby averageintelligence » 01 April 2016, 18:19

Bosie wrote:Know this! What will come to pass is no longer war! It is endless sacrifice in His name. Blood for the Blood God... let the universe drown in it!


Only those who do not see the decay in life would say such pitiful words. Even Blood rots follower of the red rage...
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Please If you support custom game modes instead of randomized messes in skrims view this topic!
viewtopic.php?f=16&t=557&p=4969#p4969

Dust Sniffer
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Re: Patch Notes - 1st April 2016

Postby Dust Sniffer » 01 April 2016, 18:38

averageintelligence wrote:
Bosie wrote:Know this! What will come to pass is no longer war! It is endless sacrifice in His name. Blood for the Blood God... let the universe drown in it!


Only those who do not see the decay in life would say such pitiful words. Even Blood rots follower of the red rage...

Oh how misguided you are, this is all the work of Change!

*ebil laugh*

Next patch: Retribution gets MW damage boosted from 12 to 18!

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averageintelligence
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Re: Patch Notes - 1st April 2016

Postby averageintelligence » 01 April 2016, 19:10

Dust Sniffer wrote:*ebil laugh*

Next patch: Retribution gets MW damage boosted from 12 to 18!


honestly macros just need a damage boost for imps in general. By 25%-50%
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Please If you support custom game modes instead of randomized messes in skrims view this topic!
viewtopic.php?f=16&t=557&p=4969#p4969

baldamundo
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Re: Patch Notes - 1st April 2016

Postby baldamundo » 01 April 2016, 21:11

Couldn't see this in the patch notes, but the update seems to have finally fixed the key-bindings section of the options menu, which up 'til now had always been totally borked for me! :D

Dust Sniffer
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Re: Patch Notes - 1st April 2016

Postby Dust Sniffer » 02 April 2016, 05:19

averageintelligence wrote:
Dust Sniffer wrote:*ebil laugh*

Next patch: Retribution gets MW damage boosted from 12 to 18!


honestly macros just need a damage boost for imps in general. By 25%-50%

Yeah, my IN fleet struggles to kill anything, unless I dump a ton of upgrades into lance batteries and hide at 9k range.

warsinger2
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Re: Patch Notes - 1st April 2016

Postby warsinger2 » 02 April 2016, 10:43

Since the patch, which I largely welcomed, I encounter a vast increase in "insubordinate captain". This also goes for the enemy team, ships will try to warp away even at 80% health, I had 1 case of an virtually undamaged Overlord trying to warp with the game not even running more than a minute. Whatever you have done, reduce those numbers, it is 1 thing with captain trying to run when their ships are below 30% but at 50%? During another match vs the ai half the enemy disengaged and warped away within 2 minutes.

Please revert it back to where it was because right now it is ridiculous, during those last matches my crews did not even qualify for a moral test since no ship was lost or in the case of the Overlord, he had not even sustained damage! The same happened to the other side with a barely damaged battle kroozer suddenly deciding to go awol.

Drakaisyl
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Re: Patch Notes - 1st April 2016

Postby Drakaisyl » 02 April 2016, 14:05

Hmm...SLaneesh favour tooltip still states the {0} seconds and the icon for the debries ingame still states Missing Title and some wired (i think spanish) text below.
"A battleship is the best ambassador." - Old Navy Saying

"One torpedo volley is worth a lot of negotiation." - Old Navy Saying

steelninja333
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Re: Patch Notes - 1st April 2016

Postby steelninja333 » 03 April 2016, 10:34

Still no fixes to the Chaos missile pods and macro-weapon upgrades?


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