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by Spector
19 May 2016, 20:43
Forum: News & Announcements
Topic: Patch Notes 19/05/16 - Invite Friends To Custom Games!
Replies: 36
Views: 9487

Re: Patch Notes 19/05/16 - Invite Friends To Custom Games!

Being able to 2 shot a ship isn't Alpha strike dmg. It's broken, period.
by Spector
19 May 2016, 17:33
Forum: News & Announcements
Topic: Patch Notes 19/05/16 - Invite Friends To Custom Games!
Replies: 36
Views: 9487

Re: Patch Notes 19/05/16 - Invite Friends To Custom Games!

Where is the info on Eldar balancing?
by Spector
17 May 2016, 10:33
Forum: General Gameplay Discussion
Topic: Tactical Cogitator (WILL NOT BE A FEATURE) in Ranked. HURRAY.
Replies: 215
Views: 18616

Re: Tactical Cogitator (WILL NOT BE A FEATURE) in Ranked. HURRAY.

Couldn't have spelled it out better myself MYNAME? . There is no place for it in competitive play because of those two main points. It benifits the initiator.... If a player pops tac cog and leaves it after 1 or 2 seconds it doesnt benifit the other player at all because he didnt expect it... Also t...
by Spector
14 May 2016, 08:30
Forum: General Gameplay Discussion
Topic: How to counter (troll) carrier fleets without needing fighterscreens
Replies: 6
Views: 1311

Re: How to counter (troll) carrier fleets

If your are Ork get their nova type weapon on 4 ships+bombs. I got murdered by one Ork admiral using those, they just stacked on my ships with pinpoint accuracy over and over again every 30 second.
by Spector
13 May 2016, 08:20
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 41821

Re: Codex Sages : Gameplay questions

Bludfist wrote:Why is it that some times when an ork ship rams or is rammed the ork ship or the one rammed by it commically spins and flips around

I have noticed this too. One time even no dmg, or very little was done.
by Spector
11 May 2016, 19:49
Forum: General Gameplay Discussion
Topic: Nova burst template and strike craft.
Replies: 10
Views: 2081

Re: Nova burst template and strike craft.

I am all for it, and I run a carrier fleet If you make the strike craft, bombers, fighters etc. invisible until detected like it should be.
by Spector
11 May 2016, 19:46
Forum: General Gameplay Discussion
Topic: Gas Cloud Exploit in Cruiser Clash
Replies: 31
Views: 3160

Re: Gas Cloud Exploit in Cruiser Clash

The cooldown on the beacon is too high in my book. And this is coming from a long range (lances and ordinances) Chaos player.

Now days I rarely go into a battle with just one beacon.
by Spector
10 May 2016, 18:47
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 41821

Re: Codex Sages : Gameplay questions

Okay, and how does that work? Do ships get XP from ships that they kill? Do they get XP if they complete an objective (Attacker) or based upon how successful they were in preventing an objective from being completed (defender)? It's way simpler. Example: Ship A is at level 2, Ship B at level 9. Bot...
by Spector
10 May 2016, 16:24
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 41821

Re: Codex Sages : Gameplay questions

Cripple X wrote:Thank you for your response. Do we also know how the XP is awarded to and/or divided among your ships. Is the total just divided evenly between all present line ships?

Each ship gets the XP individually. It's not a poll from the battle that gets divided.
by Spector
10 May 2016, 12:20
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 41821

Re: Codex Sages : Gameplay questions

Here's a question that I don't think has been asked: How do Captain levels for ships work? We know that Admiral level is based on XP, do Captain levels for individual ships work the same way? If so, how is XP rewarded to your ships? What is the XP threshold for each level? If not, how do ship level...

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