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by angelshard
12 May 2016, 04:34
Forum: General Gameplay Discussion
Topic: Gas Cloud Exploit in Cruiser Clash
Replies: 31
Views: 4009

Re: Gas Cloud Exploit in Cruiser Clash

Use silent running when getting close, flank him and attack single ship. Break off when he gets his fleet moved in and wait for order cool down, rinse and repeat. Or throw in a single stasis and watch him scatter. Or go in and use augur disruptor and suddenly you can shoot at him without him shootin...
by angelshard
11 May 2016, 19:06
Forum: Bug Reports
Topic: ORC "REPLACE" X OUT BUGG
Replies: 2
Views: 579

Re: ORC "REPLACE" X OUT BUGG

Yup this bug is really annoying as you can't look at alternate configuations without losing your current ship.
by angelshard
10 May 2016, 12:06
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 55288

Re: Codex Sages : Gameplay questions

Gah, thanks Specter, seems my memory is starting to fail before it's time.
by angelshard
10 May 2016, 11:03
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 55288

Re: Codex Sages : Gameplay questions

Some quick questions. 1. Do the overload generator skill replace the 100% crit from lock on or are they cumulative? 2. Is it true that any hit depleting shields doesn't carry excess damage over to hull? It seems some do and some don't, what is the logic? 3. Can melta torpedoes crit beyond the guaran...
by angelshard
10 May 2016, 10:07
Forum: General Gameplay Discussion
Topic: Old but gold, I finally got it!
Replies: 9
Views: 2806

Re: Old but gold, I finally got it!

Don't be stingy, how did you get it?
by angelshard
10 May 2016, 07:15
Forum: General Gameplay Discussion
Topic: Please remove taunt from the game
Replies: 44
Views: 7090

Re: Please remove taunt from the game

Here's a suggestion for alternatives to taunt. I've tried to keep them all in the support box. Eldar: guide. a farseer on the ship uses his psychic might to see the future and guide his brethren. Range: detection CD: 3 min. Effect: all ships issuing an order within the next ten seconds improves the ...
by angelshard
09 May 2016, 19:15
Forum: General Gameplay Discussion
Topic: Fires; ships made of kindling or something?
Replies: 25
Views: 3632

Re: Fires; ships made of kindling or something?

Not sure I follow. Care to elaborate?
by angelshard
09 May 2016, 12:47
Forum: General Gameplay Discussion
Topic: Please remove taunt from the game
Replies: 44
Views: 7090

Re: Please remove taunt from the game

No one is saying the skill shouldn't be replaced with something else. What we're arguing for is that it's a hamfisted mechanic that takes more out of the game that it gives. Mjw, EIC, stasis and MoS all gives you options to catch up without removing the basic control of a ship for your opponent. Tha...
by angelshard
09 May 2016, 11:26
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 55288

Re: Codex Sages : Gameplay questions

[quote="Psykmoe"]Is it possible for a vessel targeted by bombers/assault pods to head the opposite direction with All Ahead Full/Red Button/Whatever to force additional turret checks? Say, bomber wing enters outer edge of turret activity zone, but because the target is steaming away at bes...
by angelshard
09 May 2016, 11:10
Forum: Imperial Navy
Topic: IN battleship builds
Replies: 9
Views: 3947

Re: IN battleship builds

Actually I mostly use beacon to counter saim-Han and augur disruptor. Having the enemy dart in, disrupt you and then use silent running is a pain I want to avoid as much as I can. As for when I use it: I never take it in less than 400 pts matches. I find that it doesn't contribute enough vs skilled ...

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