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by oldman
27 April 2016, 14:45
Forum: General Gameplay Discussion
Topic: Whats up with multiplayer
Replies: 19
Views: 3132

Re: Whats up with multiplayer

Torpedos, manual control to avoid the strong arc of fire of the enemy ship (try to stay on its butt as much as possible), usage of taunt to force enemy to spread his fire giving time for your ship to recover (you can combine both things forcing the enemy ship to attack the ship on the best position ...
by oldman
27 April 2016, 13:17
Forum: General Gameplay Discussion
Topic: Whats up with multiplayer
Replies: 19
Views: 3132

Re: Whats up with multiplayer

People complain too much about the "more advanced players Yesterday I started an ORK admiral for first time, so new ships level 1 stuff. Got into a 300 point game with light cruisers only. The other guy had an IN battleship! Was I upset? no.. why would I... In fact I EASILY trampled and killed ...
by oldman
27 April 2016, 09:48
Forum: Technical Support
Topic: Using tac. cog. forces view to horizontal plane and locks it there
Replies: 8
Views: 1800

Re: Using tac. cog. forces view to horizontal plane and locks it there

It is not the TC, I had this 2 times and neither of the players had just used the TC while other times we used the TC and nothing happened.
by oldman
26 April 2016, 13:24
Forum: Technical Support
Topic: Game always freeze on loading screen every odd time you start it.
Replies: 0
Views: 702

Game always freeze on loading screen every odd time you start it.

I start the game, and it will always get stuck on the loading screen until I use windows to finish up the process. If i start the game imediately after that (within few seconds) it will open correctly and get to the main menu. If I wait a few minutes before I try again it will get stuck again. Basic...
by oldman
26 April 2016, 13:17
Forum: General Gameplay Discussion
Topic: Why persistent fleet upgrades is bad for matchmaking and the playerbase.
Replies: 109
Views: 17154

Re: Why persistent fleet upgrades is bad for matchmaking and the playerbase.

[...]The players that don't need progression to stay interested in a game are today, sadly, in the minority. And, almost(indi), no one caters to the minority. Yeah sure. Starcraft 2, Dota 2 and CS are truly minority games -_- I completely agree with this thread, unlocks/modifiers on a STRATEGY game...
by oldman
26 April 2016, 13:12
Forum: General Gameplay Discussion
Topic: Remove Tactical Cogitator from MP
Replies: 94
Views: 14235

Re: Remove Tactical Cogitator from MP

Remove the coordinator and I want a refund for the game because it will no longer be anything but yet another starcraft How can you compare a game where you build several bases, control more than 100 units to BFG:A where you don't have more than 6 units to control simultaneously... Actually the ref...
by oldman
26 April 2016, 12:38
Forum: General Gameplay Discussion
Topic: Remove Tactical Cogitator from MP
Replies: 94
Views: 14235

Re: Remove Tactical Cogitator from MP

If they did that I would demand a refund for the game. It is one of the points that sold me the game. I can think tactically but I am very challenged to coordinate fast actions on keyboard and mouse. I am not a 18 year old with spam click reflexes, I am too old for that. Remove the coordinator and I...
by oldman
26 April 2016, 11:44
Forum: General Gameplay Discussion
Topic: Why persistent fleet upgrades is bad for matchmaking and the playerbase.
Replies: 109
Views: 17154

Re: Why persistent fleet upgrades is bad for matchmaking and the playerbase.

Disagree completely. The need to evolve your ships is what make taking losses meaningful. Otherwise why woudl we even HAVE the option to warp out if all losses meant nothing?

The need to evolve the ships and the fact that they can be disabled and killed is what makes this game worth playing.

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