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by NickEcho
31 July 2016, 13:03
Forum: Bug Reports
Topic: Asteroid fields do not hide ships
Replies: 2
Views: 693

Asteroid fields do not hide ships

I do not know if this is intentional or not, but asteroid fields do not make moving (not boosting) ships hidden.
by NickEcho
30 June 2016, 11:48
Forum: Bug Reports
Topic: Missing visuals for space bodies
Replies: 5
Views: 1350

Re: Missing visuals for space bodies

Sadly I didn't. Everything looked normal, the background stars, floating rocks, etc, just the things that impacted the battlefield were missing, while the mini map didn't show anything besides the ship blips. Everything looked as usual, empty maps used to be generated sometimes back in beta, so I di...
by NickEcho
29 June 2016, 08:31
Forum: Ideas & Suggestions
Topic: Chaos macro visuals
Replies: 9
Views: 1763

Re: Chaos macro visuals

What do you mean ? i changed nothing on the chaos macro FX. I didn't mean that you changed anything with them, I am saying that they are kind of hard to see, they always been that way, so if you could make them brighter or something, it would be great. Aren't you a bit late with this? They have bee...
by NickEcho
28 June 2016, 19:10
Forum: Ideas & Suggestions
Topic: Chaos macro visuals
Replies: 9
Views: 1763

Re: Chaos macro visuals

Please make chaos macros easier to see, now they look dark gray with very dark red outlines, really hard to see. What do you mean ? i changed nothing on the chaos macro FX. I didn't mean that you changed anything with them, I am saying that they are kind of hard to see, they always been that way, s...
by NickEcho
28 June 2016, 19:08
Forum: Bug Reports
Topic: Missing visuals for space bodies
Replies: 5
Views: 1350

Missing visuals for space bodies

Playing a 2v2 with a friend. Match starts, and I see an empty map, no nebulas, asteroids, mines, space cities, wrecks and what not. Just thought the map was randomly generated without them, then started taking damage. Couldn't figure out why I was taking damage, until my ally pointed out I was in th...
by NickEcho
10 June 2016, 15:16
Forum: Ideas & Suggestions
Topic: Chaos macro visuals
Replies: 9
Views: 1763

Chaos macro visuals

Please make chaos macros easier to see, now they look dark gray with very dark red outlines, really hard to see.
by NickEcho
09 June 2016, 16:54
Forum: News & Announcements
Topic: Patch Notes 09/06/16
Replies: 89
Views: 20136

Re: Patch Notes 09/06/16

People complained about the void stalker, and you left it with 9k pulsars anyway. Taunt is gone as well. Now that thing is still cruising 75-100 faster than most of non escort ork/imperial ships, while still lazing them with 2 auroras worth of pulsars every 20 or fever seconds. With 4 launch bays an...
by NickEcho
31 May 2016, 16:01
Forum: Imperial Navy
Topic: Critical hits/master gunner seem bugged
Replies: 5
Views: 2654

Re: Critical hits/master gunner seem bugged

As I mentioned in the original post, I am using lock on with +50% upgrade, so most volleys were fired with lock on. When the eclipse was at the ~40% hp, I checked if it had any critical hits mitigating upgrades, nor any critical hits were taken. It didn't have belt armor or that fragile attribute re...
by NickEcho
31 May 2016, 10:03
Forum: Imperial Navy
Topic: Critical hits/master gunner seem bugged
Replies: 5
Views: 2654

Critical hits/master gunner seem bugged

Been trying overlord/retribution fleet with triple master gunners, targeting matrix, and lock on with lock on duration upgrade. That is roughly 6,5% chance to crit per penetrating hit, without lock on, with the plasma cannon. With lock on it should be 13%+. I can say that I am getting little no crit...

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