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by Bludfist
21 March 2016, 18:18
Forum: Ork Pirate Fleets
Topic: Balancing for the Orks
Replies: 39
Views: 6948

Re: Balancing for the Orks

what made orks overpowered was that escort ship, savage gunship. it had a 3k range, forward facing, heavy gunz battery. get enough of these guys and they can rip apart battleships. while the battery itself is fine, i think the orks in general were not fragile enough ork ships are not ment to be fra...
by Bludfist
21 March 2016, 16:34
Forum: Ork Pirate Fleets
Topic: Balancing for the Orks
Replies: 39
Views: 6948

Re: Balancing for the Orks

Dreese5581 wrote:If they had 2 torp skills it was either the option of using 2 types of torps (boarding or normal) or 2 different torp launchers

using either boardin torps or regular torps put both on CD
by Bludfist
21 March 2016, 14:27
Forum: Ork Pirate Fleets
Topic: Balancing for the Orks
Replies: 39
Views: 6948

Re: Balancing for the Orks

Well obviously! :lol: Im just brainstorming here on what they can do to possibly balance them :) Dident find anything OP about their guns yet so far... No way :o thats awesome! Ok, so I guess we know what the part about customizable ships means; exactly that :lol: Can you recall what abilities the ...
by Bludfist
21 March 2016, 12:09
Forum: Ork Pirate Fleets
Topic: Balancing for the Orks
Replies: 39
Views: 6948

Re: Balancing for the Orks

Larkis wrote:I think we should wait until they gives the toher races out, before we could discuss the balancing. :)

considering the fact that we are already balancing 2/4 base factions in the game, orks and eldar should have quite frankly been in the beta
by Bludfist
21 March 2016, 02:26
Forum: Ork Pirate Fleets
Topic: Balancing for the Orks
Replies: 39
Views: 6948

Re: Balancing for the Orks

A bunch of the stuff you were looking for like aim percentages people found by going through the .xml files in the game folders spoilers of campaign btw: http://steamcommunity.com/app/363680/discussions/0/385428458178861856/ by customization they ment that you could slot basically what ever weapons ...
by Bludfist
20 March 2016, 22:35
Forum: Eldar Corsairs
Topic: Why aren't the filthy Xenos in the beta?
Replies: 15
Views: 3122

Re: Why aren't the filthy Xenos in the beta?

As for other games, Dawn of war 1 had active mod support, Dawn of war 2 just allowed it. ultimate apocalypse was one of the best mods made that ive seen ever for DOW 1 if a game has mod support espically a good game like say skyrim them you can basically guarantee a stable/decent committed player b...
by Bludfist
20 March 2016, 21:47
Forum: Eldar Corsairs
Topic: Why aren't the filthy Xenos in the beta?
Replies: 15
Views: 3122

Re: Why aren't the filthy Xenos in the beta?

i feel it was a bad idea to do the beta without Orks and Eldar were also focusing on blance obviously and doing reworks of factions like chaos but we are only testing balance between half the factions we cant test to see how the 4 interact otherwise we will have a release with imba stuff i dont know...
by Bludfist
18 March 2016, 20:02
Forum: General Gameplay Discussion
Topic: Balancing in the next patch
Replies: 106
Views: 24587

Re: Balancing in the next patch

thanks for the heads up i want to underscore how much i love communication, about anything from patch notes to other stuff i love reading

I cant wait to try out the redone chaos ships :D
by Bludfist
18 March 2016, 19:17
Forum: Chaos Warfleet
Topic: Chaos Cruisers - am I missing something?
Replies: 35
Views: 9628

Re: Chaos Cruisers - am I missing something?

except carnages seem better tanks/brawlers slaughters? espically with MoN and macro upgrades along with micro jump and lock on

have them draw attention and strip shields while youre lance boats do work
by Bludfist
18 March 2016, 16:54
Forum: Chaos Warfleet
Topic: Does anyone here play a chaos brawler fleet?
Replies: 12
Views: 2375

Re: Does anyone here play a chaos brawler fleet?

so ive been told by other that murder is better than carnage for this is this true?

Ive looked at the excel sheet but i dont understand it that well

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