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by Flyingrhinoman
21 March 2016, 22:44
Forum: General Gameplay Discussion
Topic: Tactical Cogitators in MP
Replies: 378
Views: 39327

Re: Tactical Cogitators in MP

I agree that the TC is unusual for a MP game but I really don't think its as bad as you say because while yo have the initiative to start all the other player has to do is also hit it and then they control the time end. Also the Devs are adamant that it remain as close to the table top as possible. ...
by Flyingrhinoman
09 March 2016, 07:13
Forum: General Gameplay Discussion
Topic: Tabletop fleets?
Replies: 12
Views: 2806

Re: Tabletop fleets?

My collection is as follows post picture tomorrow all pretty neatly painted.
1 retribution
1 apocolypse
2 mars class
2 dominators
5 lunars
1 gothic
8 swords
4 cobras
3 firestorms
by Flyingrhinoman
09 March 2016, 07:09
Forum: Stories and Lore
Topic: Community Story Project: Discussion and Review Page
Replies: 71
Views: 9748

Re: Community Story Project: Discussion and Review Page

Don't worry my pieces are only to add to the world and to familiarize people with the nature of bfg also to make the Imperium less "good" in my opinion and more of the struggling giant that it is. Also I like the idea of a Skype group as it would give us the ability to unify the stories ea...
by Flyingrhinoman
08 March 2016, 22:54
Forum: General Gameplay Discussion
Topic: Community Story Project: Story Page
Replies: 18
Views: 2733

Re: Community Story Project: Story Page

Within Laser Battery 4: Jokoff Talabec was a smallish man which normally was no problem as he was a priest, but he had suddenly been converted to the commander of the group of ogryns aboard the Firebrand . The ogryns were difficult to control with out a "Bone Head", but they were fanatical...
by Flyingrhinoman
04 March 2016, 20:15
Forum: Stories and Lore
Topic: Community Story Project: Discussion and Review Page
Replies: 71
Views: 9748

Re: Community Story Project

thanks for the feed back
by Flyingrhinoman
04 March 2016, 19:56
Forum: Stories and Lore
Topic: Community Story Project: Discussion and Review Page
Replies: 71
Views: 9748

Re: Community Story Project

laser battery 4, ship time 6:00. Gunnery Captain 2nd Class Kor Parzen sighed heavily as he surveyed the massive laser projector that was occupying most of the enormous room in front of him. This particular one was one of 4 main laser batteries that made the ship he served on so ubiquitous in the Got...
by Flyingrhinoman
04 March 2016, 17:57
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 113636

Re: Imperator's mod idea

Related to modules: In the TT once a ship was bought for a campaign it really couldn't be altered much and so major refits where never a part of the campaign rules. For example, if a lunar class was heavily damaged and so is torpedo tubes were destroyed, it couldn't be repaired and replaced with a n...
by Flyingrhinoman
04 March 2016, 17:42
Forum: Stories and Lore
Topic: Community Story Project: Discussion and Review Page
Replies: 71
Views: 9748

Re: Community Story Project

I was thinking instead of introducing "the villain" why not introduce a pirate to test how writing the villain is and also gives the opportunity to then test how writing a battle is. Also allows for an engagement to be just the escorts 1v1 as usually this doesn't happen. Just suggestions h...
by Flyingrhinoman
04 March 2016, 17:37
Forum: General Gameplay Discussion
Topic: Devs are hiding
Replies: 210
Views: 26884

Re: Devs are hiding

trash truck.jpg
trash truck.jpg (67.12 KiB) Viewed 1434 times

I'm coming to clean it up, Toby the trash truck is here to save the day.
by Flyingrhinoman
04 March 2016, 02:07
Forum: Stories and Lore
Topic: Community Story Project: Discussion and Review Page
Replies: 71
Views: 9748

Re: Community Story Project

Bravo on the start, really gave a lot of flavor to the world with out getting bogged down.

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