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by malcontent333
09 September 2016, 18:35
Forum: Beta Discussion
Topic: Lazy Model Design
Replies: 73
Views: 10214

Re: Lazy Model Design

Edited previous post. I've got two posts now saying this is okay because the weapons are "upscaled ground versions". Let's be clear about what is happening here. The devs have taken the weapon from a tank, a weapon that is about 10 feet long, right, and put it on a ship that is over a kil...
by malcontent333
09 September 2016, 17:44
Forum: Beta Discussion
Topic: Have you heard of our lord and savoir the Brotherhood?
Replies: 29
Views: 2729

Re: Have you heard of our lord and savoir the Brotherhood?

What's with the no captain picture? Let's not be coy. We all know the Demiurge are Squats
by malcontent333
09 September 2016, 17:39
Forum: Beta Discussion
Topic: Lazy Model Design
Replies: 73
Views: 10214

Re: Lazy Model Design

All my BFG rulebooks state the Tau as using up scaled ground weapons on ships. So far they seem pretty on point to me
by malcontent333
09 September 2016, 17:22
Forum: General Gameplay Discussion
Topic: Expanded Single Player Campaign?
Replies: 9
Views: 2746

Re: Expanded Single Player Campaign?

Frankly, it's very highly unlikely (which is a shame). Where there is uncertainty, I shall bring light Where there is doubt, I shall show faith Where there is shame, I shall point atonement Where there is rage, I shall show its course My word in the soul shall be as my bolter in the field. Litany o...
by malcontent333
09 September 2016, 16:38
Forum: General Gameplay Discussion
Topic: Little nice features
Replies: 6
Views: 1399

Re: Little nice features

For a long while we have been pretty much thrashing Tindalos on a daily/weakly basis for all the things that need to be done and they haven't done them yet. However in the midst of all the major, well visible issues (like ork or SM balancing issues) they keep implementing little cosmetic changes th...
by malcontent333
07 September 2016, 19:34
Forum: General Gameplay Discussion
Topic: Thoughts about progression system
Replies: 7
Views: 1593

Re: Thoughts about progression system

Personally, I like the progression system. However, I'm aware of the problems it's been causing. My solution would be an extra game mode. We'd have Ranked, Progression/role play, and Custom. Custom would be a lot like playing the original table top. The host would select the points/renown limit, gam...
by malcontent333
07 September 2016, 19:08
Forum: General Gameplay Discussion
Topic: Making Orks viable
Replies: 26
Views: 3852

Re: Making Orks viable

I'm close to happy with how orks are now, bar just a few things. Zzap shield pen is silly and should go, but I like the idea of the slow effect applying even with shields up. Kannons: I'd like to see the range upgrade come back (even with the poor accuracy, I found this upgrade useful for medium ran...
by malcontent333
07 September 2016, 18:50
Forum: Stories and Lore
Topic: Battlestar Invictus
Replies: 36
Views: 10353

Re: Battlestar Invictus

Not a bad crossover. Keep it up
by malcontent333
21 July 2016, 23:18
Forum: Admiral Introductions
Topic: Making a match (copied from general)
Replies: 3
Views: 1712

Re: Making a match (copied from general)

I know the matchmaking has been something of an issue and new players have trouble leveling because of it, so I'm gonna throw this out. If anyone wants a "fair" or "fluffy" match, feel free to add me. My steam handle is the same as my name on here. I don't spam anything and I le...
by malcontent333
19 July 2016, 21:47
Forum: Admiral Introductions
Topic: Making a match (copied from general)
Replies: 3
Views: 1712

Making a match (copied from general)

I know the matchmaking has been something of an issue and new players have trouble leveling because of it, so I'm gonna throw this out. If anyone wants a "fair" or "fluffy" match, feel free to add me. My steam handle is the same as my name on here. I don't spam anything and I let...

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