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by Neighbor Kid
28 February 2017, 20:52
Forum: General Gameplay Discussion
Topic: PistonMiner's mods
Replies: 16
Views: 13722

Re: PistonMiner's mods

Piston, would it be possible to check and see if there is a way to edit the points for skirmish, and elite battles?
by Neighbor Kid
27 February 2017, 03:55
Forum: Off-Topic
Topic: Community Campaign
Replies: 1
Views: 22872

Community Campaign

Would anyone be interested in doing a community campaign? A hex map can be created with planets, and space inbetween. My idea behind it would be the usage of BFGA, and either DOW1, 2 or when it comes out... 3. Every facton would start with their own territory. Branch out in turns which would be repo...
by Neighbor Kid
23 February 2017, 02:12
Forum: Ideas & Suggestions
Topic: So... what are you waiting for more campaings and races?
Replies: 14
Views: 4072

Re: So... what are you waiting for more campaings and races?

It would be great to see a coop campaign, both for the main story, and an open ended one that can go on until you conquer all the galaxy's. New Races of course; with some awesome animations when we see nids using their tentacles and jaws around ships... that would be cool. A new campaign... Armagedd...
by Neighbor Kid
23 February 2017, 02:05
Forum: Ideas & Suggestions
Topic: Observer or replay function would be really nice.
Replies: 3
Views: 1215

Re: Observer or replay function would be really nice.

Greetings Admirals, The replay feature is one of the most common suggestion we receive. I already spoke to the staff about it and technically this is a bit of a challenge because it will implies that all battles replays of every users should be saved somewhere and available at anytime for X amount ...
by Neighbor Kid
16 February 2017, 17:03
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 110123

Re: Veritatem Imperialis mod - Version PR-0-1

Imperator5 wrote:http://www.gamekult.com/actu/whats-next-de-focus-le-recap-de-nos-previews-A173275.html

9 games there, for a small studio.


Thats the publisher Focus, the dev team is tinderlos, 2 different entities no?
by Neighbor Kid
16 February 2017, 13:26
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 110123

Re: Veritatem Imperialis mod - Version PR-0-1

As expected, though it is no surprise that there is not enough manpower. This game never had a lot of developers even when it was in full development, and they seem to have become only even more scare since and Focus seem to have taken up too many projects for its capacity. I remember back when the...
by Neighbor Kid
15 February 2017, 21:00
Forum: General Gameplay Discussion
Topic: PistonMiner's mods
Replies: 16
Views: 13722

Re: PistonMiner's mods

I gave it a couple shots. Skirmish/ Elite battles, and campaign are vanilla points. Still custom battle 1500 point was awesome. Also did a 900 point and that was great too! if there is only a few things I could ask, but can deal with out.. is if.. you were able to figure out how to implement it to s...
by Neighbor Kid
15 February 2017, 20:34
Forum: General Gameplay Discussion
Topic: PistonMiner's mods
Replies: 16
Views: 13722

Re: PistonMiner's mods

I just did a 1500 point custom battle against chaos... and it was awesome! Performance did drop. I normally get 60 FPS constant, but it did slump to about 25 at times.. but it was still freaking awesome! Does this work in skirmish/elite battles?
by Neighbor Kid
15 February 2017, 19:39
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 110123

Re: Veritatem Imperialis mod - Version PR-0-1

I'm not asking you to make time for the mod, I'm just making a comment. In regards to asking about a certain ship.. I was just wondering how modular are the models. Like the imperial battleships modded so far.. the weapon systems are modular right? So the victory for example, with 3 lance batteries ...
by Neighbor Kid
15 February 2017, 16:11
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 110123

Re: Veritatem Imperialis mod - Version PR-0-1

wouldnt be shocked either.. so heres to hoping... though we all know hope is the first step on the road to disappointment. At least IN ships are some what mod-able. What about SM ships? Can the port and starboard macro battery of say the Battlebarge be replaced by lance battery if the weapon system...

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