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by Little Green Mensch
06 October 2016, 12:54
Forum: Tau Fleet
Topic: Tau need a lot of Changes
Replies: 57
Views: 13662

Re: Tau need a lot of Changes

As for reducing Tau launchbay count - I can only see it along with a massive point cost drop, and not really necessary. Currently Tau ships are priced pretty well imo, protector would be worse than missile emissary with 1 LB. I think that's mainly because the Emissary class has heavier railguns tha...
by Little Green Mensch
05 October 2016, 23:03
Forum: Tau Fleet
Topic: Tau need a lot of Changes
Replies: 57
Views: 13662

Re: Tau need a lot of Changes

Given that you can launch fighters and then launch bombers with all the fighters still out - unlike in the tabletop game, where the number of attack craft couldn't exceed the number of launch bays - I think it's fine that ships only have half their launch bays. I suspect that decision was made becau...
by Little Green Mensch
04 October 2016, 16:42
Forum: Tau Fleet
Topic: Tau need a lot of Changes
Replies: 57
Views: 13662

Re: Tau need a lot of Changes

Eliminating the Dhow summon for the Water caste favor would limit its utility quite a bit - if that happens, it would be nice to see it get back the removal of the "mercenary" trait, and possibly something else (blip identification or increased detection range, making it similar to the Inq...
by Little Green Mensch
15 September 2016, 20:48
Forum: Beta Discussion
Topic: Tau armor and outflanking
Replies: 73
Views: 10265

Re: Tau armor and outflanking

Yeah, I haven't found a way to target specific facings - was there anything posted by devs that describes exactly how critical hits work? Specifically, I wonder if weapon crit chances in a given arc are increased if you are facing that arc. I vaguely remember getting a disproportionate percentage of...
by Little Green Mensch
15 September 2016, 17:32
Forum: Beta Discussion
Topic: Tau armor and outflanking
Replies: 73
Views: 10265

Re: Tau armor and outflanking

It's worth noting that, in the tabletop game, shields inherited armor values from their facing. I was pretty surprised to see that this was changed in BFG:A, since it made it considerably easier to drop ships' shields. Given the low speed of the Tau ships, and their reduced hitpoints compared to oth...
by Little Green Mensch
15 September 2016, 17:18
Forum: Beta Discussion
Topic: Lazy Model Design
Replies: 73
Views: 10464

Re: Lazy Model Design

I will do everything I can to change this mistake in the time left. But we will keep the turret system like on the hammer head, because we tried other designs and we were not happy with the result regarding the general aesthetic on the ships. So, will rework the design, but it is very important for...

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