Search found 119 matches

Go to advanced search

by PistonMiner
24 May 2017, 12:32
Forum: General Gameplay Discussion
Topic: Mod to play as other factions?
Replies: 1
Views: 248

Re: Mod to play as other factions?

Lord451 wrote:Does anybody know of a mod that lets you play through the main campaign using the ships of one of the other factions?


It's been on my list for a while, maybe some day I'll get round to it. Some quick experiments showed that it's probably not very easy to do.
by PistonMiner
23 May 2017, 23:02
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 42360

Re: Veritatem Imperialis mod - Version 1.2

Neighbor Kid wrote:Unfortunately I have no idea why your game doesnt launch.

Piston, anything new going on? Last we saw was the SMBB with Nova. How did it play out?


I'll hopefully release a small update containing that and potentially some other stuff later this week.
by PistonMiner
22 March 2017, 10:17
Forum: General Gameplay Discussion
Topic: Gameplay Idea, Introduce more Admiral levels, like 9 till 16 with more ships, ships slots and higher points for battle.
Replies: 10
Views: 508

Re: Gameplay Idea, Introduce more Admiral levels, like 9 till 16 with more ships, ships slots and higher points for bat

If you are looking for larger battles by means of larger amounts of fleet points, you should check out the mods currently available. As for ship slots, eventually there'll be a mod for that too I hope.
by PistonMiner
18 March 2017, 13:56
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 42360

Re: Veritatem Imperialis mod - Version 1.2

Neighbor Kid wrote:Awesome Piston! Pretty sweet you can do some mix and match! Can you put different ships with different factions? Like a dauntless to the SM? Just a wonder.


It should very much be possible.
by PistonMiner
16 March 2017, 22:26
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 42360

Re: Veritatem Imperialis mod - Version 1.2 Laser battery poll.

New Alcazar Battlebarge featuring a Nova Cannon!

Image
Image
by PistonMiner
16 March 2017, 01:29
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 42360

Re: Veritatem Imperialis mod - Version 1.2

There's multiple things I want to do in the future. SM Nova cannons is an interesting one, and I do want to make at least a couple additions to Chaos. Also, balance out the Neutronium Nova and potentially add new shells. Try moving the campaign to Space Marines just for the heck of it. The possibili...
by PistonMiner
16 March 2017, 00:17
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 42360

Re: Veritatem Imperialis mod - Version 1.2

Valrak wrote:Love the mod, any chance we can have a higher point count in 2v2 Custom games? I want more ships!


If 750 is not enough, sure, I can make an addon that adds even more. Just give me a number.
by PistonMiner
05 March 2017, 18:01
Forum: General Gameplay Discussion
Topic: PistonMiner's mods
Replies: 16
Views: 2160

Re: PistonMiner's mods

Is it possible to do this for the campaign missions as well? One thing I found really disappointing about it was that you never got to deploy your whole fleet, and the supposedly major battles of the Gothic War were just standard 700 pt cruiser clashes like all the others. Makes no sense that you'd...
by PistonMiner
03 March 2017, 15:35
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 42360

Re: Veritatem Imperialis mod - Version 1.2

Did some quick horrible gameplay with the Space Hulk.

Link: https://www.youtube.com/watch?v=jdiIjP3xh_4

by PistonMiner
03 March 2017, 13:05
Forum: General Gameplay Discussion
Topic: PistonMiner's mods
Replies: 16
Views: 2160

Re: PistonMiner's mods

PistonMiner wrote:The patch only changed Deathmatch (Cruiser Clash).

Neighbor Kid wrote:death match? You mean cruiser clashes?

Go to advanced search

cron