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by Anastari
17 September 2016, 21:51
Forum: General Gameplay Discussion
Topic: Please get rid of Attacker/Defender for Cruiser Clash
Replies: 1
Views: 586

Please get rid of Attacker/Defender for Cruiser Clash

As the title says, please Tindalos, get rid of this. It is very very stupid when player A practically wipes out the fleet of player B save one ship or and escort, but then player B wins because the clock runs out and he was the defender. Many players exploit this and just run the whole game until th...
by Anastari
23 June 2016, 23:20
Forum: News & Announcements
Topic: Update 1.5.8536 - Patch Note
Replies: 119
Views: 19067

Re: Update 1.5.8536 - Patch Note

I would like to point out (In case somebody did not know) a Strike Cruiser had macro batteries strength 4 in the TT, while the Dominator had macro batteries strength 12 (like a fething Battleship, for example Retribution, but with smaller range). The strike cruiser was already weaker than the domin...
by Anastari
23 June 2016, 23:00
Forum: General Gameplay Discussion
Topic: Orks back to one trick OP pony status? serious butthurt facepalm WTF thread :D
Replies: 71
Views: 6786

Re: Orks back to one trick OP pony status? serious butthurt facepalm WTF thread :D

With the severe changes to orks making them much cheaper you guys made some of their builds ridiculous. Its good that their zapps got some buffs and removed taunt. those were some changes in the right direction. I know Orks arent the easiest race to balance. It was nice that you guys wanted to do o...
by Anastari
23 June 2016, 22:48
Forum: News & Announcements
Topic: Update 1.5.8536 - Patch Note
Replies: 119
Views: 19067

Re: Update 1.5.8536 - Patch Note

SM battle barges had Macro Batteries and Plasma Macro Batterys, both had the exact same stats. Now they dont Macro Batteries lost dmg and got quicker reload, and plasma batteries got longer range. The change to reload speed on Light Macro Batteries is a huge buff to SM cruiser macros, not to mentio...
by Anastari
23 June 2016, 19:57
Forum: News & Announcements
Topic: Update 1.5.8536 - Patch Note
Replies: 119
Views: 19067

Re: Update 1.5.8536 - Patch Note

I don't understand the Macro changes entirely, too. I would say it was to decrease damage, while increasing the chance for crits. I don't know the numbers right now, so I can't say if it is really a good trade off (Chapter Master Stance has to be taken into account, too) SM battle barges had Macro ...
by Anastari
23 June 2016, 19:22
Forum: News & Announcements
Topic: Update 1.5.8536 - Patch Note
Replies: 119
Views: 19067

Re: Update 1.5.8536 - Patch Note

Sooo, there's 2 Zzap Orks playing 2v2 right now, and they are freaking scarier than pre-nerf pulsars. At least VS is easy to kill once tagged with a beacon, but those Zzaps slow you, ignore your shield and deal too much damage. Oh, and permanent crits when shield is up are nice too. When Chaos is l...
by Anastari
23 June 2016, 19:06
Forum: News & Announcements
Topic: Update 1.5.8536 - Patch Note
Replies: 119
Views: 19067

Re: Update 1.5.8536 - Patch Note

Except for the huge nerf to space marine macros this patch is pretty decent.
by Anastari
20 June 2016, 16:05
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 40711

Re: Codex Sages : Gameplay questions

Thank you for getting back so quickly. I have a question about one of your responses: Be also aware that the Prow sometimes carries multiple weapons, but destroying it destroys all weapons affiliated to it. As such, the chances to blow up the prow and multiple weapons is increased with the number of...
by Anastari
20 June 2016, 15:56
Forum: News & Announcements
Topic: Watch the Space Marines Trailer
Replies: 45
Views: 8458

Re: Watch the Space Marines Trailer

The devs already said they will probably not do a dlc campaign, a lot of which has to do with how strict GW is with the lore.
by Anastari
19 June 2016, 22:19
Forum: General Gameplay Discussion
Topic: Codex Sages : Gameplay questions
Replies: 310
Views: 40711

Re: Codex Sages : Gameplay questions

Hello, I have a few questions: 1. The formula you gave for ram damage seems like it is missing something. If you calculate a chaos slaughter(800 max hull points) using all ahead full(speed of 450) against a stationary ship with an armor of 50 with 800 hull points, the equation you gave us would come...

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