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by Aquila
09 October 2016, 18:21
Forum: Admiral Introductions
Topic: Hi
Replies: 4
Views: 1438

Re: Hi

Aquilar wrote:It's almost the only name i ever use >w<


Tell me about it.
by Aquila
09 October 2016, 07:46
Forum: Ideas & Suggestions
Topic: 3 things I'd like to see changed
Replies: 2
Views: 587

3 things I'd like to see changed

longer battles. When a ship warps out it returns in a minute fully repaired. A destroyed ship is replaced within 2 to 3 minutes. The games would then have to be about points. A kill gives 10 points, an enemy ship that warps out gives 5pts. Make it a version of cruiser clash since this would mess wit...
by Aquila
08 October 2016, 16:30
Forum: Ideas & Suggestions
Topic: Suggestions for fleet points in Custom Games and/or Multiplayer.
Replies: 4
Views: 832

Re: Suggestions for fleet points in Custom Games and/or Multiplayer.

Well, for multiplayer instead of raising the point cap to something like 1500 they could, once the technical hurdles are overcome, add more players. 3v3, 4v4, 6v6 with 500 to 700 Fleetpoints per Player? What I'm also missing are 1v1v1 and further equivalents. Another problem I have with the game is ...
by Aquila
26 June 2016, 09:49
Forum: Ideas & Suggestions
Topic: convoy distribution in 2v2
Replies: 0
Views: 484

convoy distribution in 2v2

During 2v2 convoy missions as defender, why must one player control all 6 transports instead of dividing it 3/3? It makes splitting up convoys somewhat difficult if you have to protect your own transports while also having to manage the transports your teammate has on the other side of the map. I'd ...
by Aquila
23 June 2016, 16:02
Forum: Ideas & Suggestions
Topic: Please, increase points for 2v2 at least to 360 basic for now!
Replies: 12
Views: 1595

Re: Please, increase points for 2v2 at least to 360 basic for now!

If you go to announcements now they are prepping a hotfix to raise the 2v2 pointcap to 350, as 300 was apperantly a bug all along. Well, think what you will...

Anyway, I'd prefer 1000pt for 1v1 leaving 500pt per player in a 2v2.
by Aquila
23 June 2016, 15:43
Forum: News & Announcements
Topic: Update 1.5.8536 - Patch Note
Replies: 119
Views: 21426

Re: Update 1.5.8536 - Patch Note

Good to see support still coming in. Now I'll take you by your word and keep posting a suggestion right here. And that would be a general point increase for Multiplayer. I know, everyone and their ensign already posted about this, but suppression fire exists for a reason, right? 1000pt for 1v1 leavi...
by Aquila
19 June 2016, 18:51
Forum: Adeptus Astartes
Topic: When do we get the cool Space Marine Chapters?
Replies: 31
Views: 7629

Re: When do we get the cool Space Marine Chapters?

THE MOST AWESOME CHAPTER OF ALL, THE IMPERIAL FISTS, ARE ALREADY IN THE GAME.

AND THEY ARE THE MOST AWESOME CHAPTER OF ALL FOR THEY ARE YELLOW, no further reasoning required.
by Aquila
26 April 2016, 14:37
Forum: Bug Reports
Topic: [Multiplayer] Invite Option doesn't seem to do anything
Replies: 16
Views: 5102

Re: [Multiplayer] Invite Option doesn't seem to do anything

Well, we have managed to find a kind of work around as well as being able to reproduce the bug under specific circumstances. We tried to play at sunday and it worked to form a party. Somewhere inbetween our session I kicked him from the group and went outside to make a new admiral. When I loaded bac...
by Aquila
26 April 2016, 14:28
Forum: News & Announcements
Topic: Patch Notes 26/04/16
Replies: 32
Views: 12955

Re: Patch note 26/04/16

Oh man, really hope they up the fleetpoints for 2v2s in the next patch. Or to at least spy it somewhere on the roadmap.

Other than that, keep making the Emperor proud!
by Aquila
24 April 2016, 11:59
Forum: Bug Reports
Topic: [Multiplayer] Invite Option doesn't seem to do anything
Replies: 16
Views: 5102

Re: [Multiplayer] Invite Option doesn't seem to do anything

Friend of mine ran into the same problem and we don't really know what caused it. At thursday, we were playing just fine. The next day when we wanted to start another session, invite refused to work. He told me he tried to play with one of his buddys earlier where the problem appeared in the first p...

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