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by sjaugust1
20 July 2016, 21:34
Forum: General Gameplay Discussion
Topic: Development Q&A
Replies: 34
Views: 7156

Re: Development Q&A

Lol I worded that poorly. I ment all there is currently are a few random bits of mines/rocks and gas clouds. At the moment it doesn't exactly offer much in terms of strategic value. It offers a little with gas clouds. But everything else is just something to fly around. Neutral capturable space Stat...
by sjaugust1
20 July 2016, 18:58
Forum: General Gameplay Discussion
Topic: Development Q&A
Replies: 34
Views: 7156

Re: Development Q&A

More interactive/strategic/dynamic elements to the maps themselves? Right now they're just pretty to look at. Maybe a few rocks/mines and clouds here and there.
by sjaugust1
16 July 2016, 02:40
Forum: General Gameplay Discussion
Topic: Development Q&A
Replies: 34
Views: 7156

Re: Development Q&A

Any news on more multiplayer focused game modes? Will we see a horde mode? Multiplayer campaign both co-op and pvp? Bigger fleet allowance in 2v2? Nids and necrons going to be playable? More ships/weapons/ skills/upgrades/variety for existing factions?
by sjaugust1
22 June 2016, 14:06
Forum: General Gameplay Discussion
Topic: Battlebarge Excluded from 2v2
Replies: 44
Views: 6915

Re: Battlebarge Excluded from 2v2

Stanley Pain wrote:Make them 300 and problem solved. Or if they don't want to let people have 2 of them in 600 point 1v1, make all 2v2 like 310 points or something.

Actually the problem would be solved if they'd ever fix the damn netcode so we can lift the point limitations.
by sjaugust1
21 June 2016, 21:10
Forum: News & Announcements
Topic: Space Marines Are Here!
Replies: 32
Views: 9065

Re: Space Marines Are Here!

Not even on light cruisers who as is are forced into using lotsa gunz or the nerfed kannons? Both aren't very reliable and connecting with that 144 damage weapon (that I forgot the name of) at 3k front range really blows. Even worse because you're forced into using lotsa guns as an alternative damag...
by sjaugust1
21 June 2016, 20:35
Forum: News & Announcements
Topic: Space Marines Are Here!
Replies: 32
Views: 9065

Re: Space Marines Are Here!

So is it possible to drop an opponents troop value to 0 with chaos now? Wonder if that's an instant kill or warp out at that point...
by sjaugust1
21 June 2016, 20:33
Forum: News & Announcements
Topic: Space Marines Are Here!
Replies: 32
Views: 9065

Re: Space Marines Are Here!

Just want to make sure I'm reading this correctly. Orks are getting a free extra weapon as in upgrade? Is that to counteract the loss of ap rounds? At the moment it seems like more firepower is exactly what the orks need right now so I'm ok with more weapons! What's the fireing arc on the weird towe...
by sjaugust1
15 June 2016, 16:28
Forum: News & Announcements
Topic: Space Marines Announcement & Screenshots!
Replies: 66
Views: 14013

Re: Space Marines Announcement & Screenshots!

In the interest of making sure things don't get too one sided. What can orks do better than the SM can? SM seem to have a lot of advantages for being the second close range brawler faction. What prevents them from replacing the ork faction in effectiveness? Theoretically, judging from the tabletop:...
by sjaugust1
15 June 2016, 15:37
Forum: News & Announcements
Topic: Space Marines Announcement & Screenshots!
Replies: 66
Views: 14013

Re: Space Marines Announcement & Screenshots!

In the interest of making sure things don't get too one sided. What can orks do better than the SM can? SM seem to have a lot of advantages for being the second close range brawler faction. What prevents them from replacing the ork faction in effectiveness?
by sjaugust1
07 June 2016, 16:15
Forum: News & Announcements
Topic: Balance Patch Next Week
Replies: 113
Views: 29806

Re: Balance Patch Next Week

I really wonder how much content can we expect for multiplayer in the future. It really is very barebones for what's probably the most important feature in any rts title.
An rts without a good multiplayer mode is an rts that is doomed to obscurity.

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