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by NickEcho
23 April 2017, 15:41
Forum: Bug Reports
Topic: Warp signature echo spawns outside map borders...
Replies: 8
Views: 777

Re: Warp signature echo spawns outside map borders...

More than 3 months have passed, bug is still there...
by NickEcho
03 February 2017, 15:05
Forum: Ideas & Suggestions
Topic: killing your friends
Replies: 3
Views: 356

Re: killing your friends

Its been a while, but I'm pretty sure there is a button that says something like "switch to multiplayer/skirmish admirals" that you need to click to see your admirals before entering the battle. I've missed it the first time I tried to use the feature as well.
by NickEcho
03 February 2017, 12:37
Forum: Ideas & Suggestions
Topic: killing your friends
Replies: 3
Views: 356

Re: killing your friends

You can use both multiplayer and skirmish admirals in custom games to 1v1 your friends.
by NickEcho
30 January 2017, 17:49
Forum: Bug Reports
Topic: Ship becomes permanently revealed
Replies: 5
Views: 399

Re: Ship becomes permanently revealed

Greetings NickEcho, Are you sure your damaged ship had no beacon on it? It would explain why your opponent can still see you. After several tests, the detection range seems to work correctly. We looked at your screenshot and it suggests the enemy ship is just outside the detection range: torpedoes ...
by NickEcho
29 January 2017, 11:13
Forum: Bug Reports
Topic: cheap repairs?
Replies: 2
Views: 276

Re: cheap repairs?

Yes, the AdMech favor cuts the repair price in half for all ships.
by NickEcho
28 January 2017, 18:31
Forum: Bug Reports
Topic: Ship becomes permanently revealed
Replies: 5
Views: 399

Ship becomes permanently revealed

Styx got revealed. I moved out of range of enemy detection yet it could not become hidden again. There were no beacons enemy ships in range to detect. Enemy ship in the screenshot is a tau escort with no range upgrade. As you can see, Tzeentch warp signature echo is disabled and enemy homing torpedo...
by NickEcho
26 January 2017, 21:00
Forum: Ideas & Suggestions
Topic: Victory points calculation: your opinion
Replies: 6
Views: 652

Re: Victory points calculation: your opinion

Talking about persistent mode. In my opinion renown is one of the 3 major flaws that are driving away the new people. (Other 2 being random missions and ship unlock and leveling system). It is disheartening for new players after the inevitable first losses to look at the defeat screen and see all/mo...
by NickEcho
26 January 2017, 20:49
Forum: Ideas & Suggestions
Topic: ELdar escort pricing.
Replies: 1
Views: 230

ELdar escort pricing.

After the pulsar nerf, all (besides the one with 15 starcannons) eldar escorts are horribly overpriced. Please adjust the prices.
by NickEcho
19 January 2017, 21:33
Forum: Bug Reports
Topic: Torpedos passing trough Tau cruiser wings
Replies: 1
Views: 212

Torpedos passing trough Tau cruiser wings

Imperial torpedoes (didn't use other ones) are passing trough Tau cruiser wings (the extreme flanks/sides on the ship when firing at it from the front or back) and continue on.
by NickEcho
18 January 2017, 20:45
Forum: Bug Reports
Topic: Victory screens lasting for a long time while ships die
Replies: 3
Views: 326

Re: Victory screens lasting for a long time while ships die

Happened today, 2 dauntless rammed a bunch of transport ships, survived with easily 40% hp. Nearby ork had 3 savages and 2 light cruisers. During the victory cut scene, I saw my dauntless taking fire, triggering insubordination, trying to warp out and then dying. In the victory report, dauntless was...

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