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by MadDemiurg
30 October 2016, 01:18
Forum: Tau Fleet
Topic: Tau fleet builds
Replies: 2
Views: 1640

Tau fleet builds

*WIP Will post a few Tau builds for persistent and ranked in case anyone's interested. Tau can be quite flexible and have several playstyles in one fleet, at least in persistent where you can upgrade all ships. Persistent build 1: BB - Custodian Favour - Air caste Upgrades - +Fighter health, Manta b...
by MadDemiurg
19 October 2016, 21:29
Forum: General Gameplay Discussion
Topic: About when do you think the community will die?
Replies: 73
Views: 5201

Re: About when do you think the community will die?

To all the "balance" complaints, the balance is not that bad imo, there are issues, but no MU is unwinnable if you know what you're doing (I've played all fleets quite a bit). Also a large part of the playerbase is probably SP. where balance doesn't really matter much. So blaming playerba...
by MadDemiurg
19 October 2016, 11:23
Forum: General Gameplay Discussion
Topic: About when do you think the community will die?
Replies: 73
Views: 5201

Re: About when do you think the community will die?

To all the "balance" complaints, the balance is not that bad imo, there are issues, but no MU is unwinnable if you know what you're doing (I've played all fleets quite a bit). Also a large part of the playerbase is probably SP. where balance doesn't really matter much. So blaming playerbas...
by MadDemiurg
17 October 2016, 20:29
Forum: Tau Fleet
Topic: Tau need a lot of Changes
Replies: 57
Views: 4441

Re: Tau need a lot of Changes

Actually Eldar are probably the worst faction right now if the opponent knows what he's doing (SM are pretty bad too, but endgame I feel like they have an easier time in many MUs). They are not underpowered to the level where you can't win, but it's pretty challenging in most MUs. You still can beat...
by MadDemiurg
17 October 2016, 16:41
Forum: General Gameplay Discussion
Topic: Slannesh spam hard counters the shit out of Space Marines.
Replies: 24
Views: 1837

Re: Slannesh spam hard counters the shit out of Space Marines.

On a somewhat unrelated note, it also should not lock Eldar wraithbone shift. No other faction loses their combustion gauge while silenced and no faction is more vulnerable to movement impediments than Eldar. Losing you special order and access to skills and all (good) weapons is bad enough. Eldar h...
by MadDemiurg
16 October 2016, 19:00
Forum: Tau Fleet
Topic: Tau need a lot of Changes
Replies: 57
Views: 4441

Re: Tau need a lot of Changes

Easy: -Increase firing delay from 2s to 3s (ship can still track the target during delay like it does currently) -Show a visible indicator where it's going to fire -Make it reduce armour by 25 instead of to 25 (preferably make armour work like % mitigation rather than negation chance cause otherwis...
by MadDemiurg
15 October 2016, 20:47
Forum: General Gameplay Discussion
Topic: Fundamental Space Marine problems
Replies: 22
Views: 1890

Re: Fundamental Space Marine problems

Personally I'm mostly seeing Slaanesh/Tzeench lance/carriers and Nurgle brawlers. Nurgle lances is a pretty uncommon and niche build. I'm not saying there are no cheeses that are hard to deal with for SM. Nurgle lance/carrier would be one thing (you can still use your barges against it if you catch ...
by MadDemiurg
15 October 2016, 20:42
Forum: Tau Fleet
Topic: Tau need a lot of Changes
Replies: 57
Views: 4441

Re: Tau need a lot of Changes

Easy: -Increase firing delay from 2s to 3s (ship can still track the target during delay like it does currently) -Show a visible indicator where it's going to fire -Make it reduce armour by 25 instead of to 25 (preferably make armour work like % mitigation rather than negation chance cause otherwise...
by MadDemiurg
15 October 2016, 12:33
Forum: General Gameplay Discussion
Topic: Fundamental Space Marine problems
Replies: 22
Views: 1890

Re: Fundamental Space Marine problems

Strike cruiser EHP vs macro = 2400 (HP) + 100 (shields) = 2500 Strike cruiser EHP vs AP macro = 1200 (HP) + 100 (shields) = 1300 Chaos cruiser EHP vs macro = 1600 (HP) + 200 (shields) = 1800 Chaos cruiser EHP vs AP macro = 1066.(6) (HP) + 200 (shields) = 1266.(6) Strike cruiser health is more than f...
by MadDemiurg
15 October 2016, 10:39
Forum: General Gameplay Discussion
Topic: Fundamental Space Marine problems
Replies: 22
Views: 1890

Re: Fundamental Space Marine problems

It's just the LCs that have low damage. Strike cruisers have 2x6 dps broadside macro batteries and 3 dps AP bombardment cannon, firing at 50 armour it's 5.25 dps with 1 broadside, dominator would have 6, but it's also slower and more expensive and strike cruiser has better crits. Plus strike cruiser...

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