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by Anzor
03 October 2016, 21:07
Forum: Beta Discussion
Topic: Tau armor and outflanking
Replies: 73
Views: 9070

Re: Tau armor and outflanking

I agree, that's why I suggested an accuracy buff at 9k although another one at 12k might also be warranted, but right now they just don't play like they should imo because they aren't really weak against anything at 3k.
by Anzor
03 October 2016, 10:47
Forum: Beta Discussion
Topic: Tau armor and outflanking
Replies: 73
Views: 9070

Re: Tau armor and outflanking

I think the problem is that Tau really aren't truly weak at short range as their tooltip suggests. They've got turret upgrades, and experimental railgun to lay the smackdown at close range, plus with Mont Ka the rate they crit you is insane personally I think they should take an accuracy dip at 3k a...
by Anzor
01 June 2016, 05:27
Forum: Chaos Warfleet
Topic: Planet killer playable
Replies: 16
Views: 5473

Re: Planet killer playable

I'd like to see the Planet Killer added as playable, although I think it will probably be ok for balance as long as its point cost is really high and manueverability pretty subpar.
by Anzor
27 April 2016, 01:19
Forum: General Gameplay Discussion
Topic: Remove Tactical Cogitator from MP
Replies: 94
Views: 12273

Re: Remove Tactical Cogitator from MP

I agree with a lot of people here tactical cogitators need to stay in, you want to go play a game with micro & APM being the end all be all go play starcraft and stop trying to ruin Battlefleet Gothic. I personally don't care for the git gud noob attitude you're throwing at people, and if we los...
by Anzor
20 April 2016, 19:49
Forum: General Gameplay Discussion
Topic: My perspective on skills and abilities
Replies: 24
Views: 4629

Re: My perspective on skills and abilities

+1 all of this, I personally disdain control skills no matter what company does them they are rarely done well. There's only 1 game I've ever seen do them well & in it control skills didn't last longer than 10 seconds and once they expired they provided a control immunity for 2x the length of th...
by Anzor
19 April 2016, 20:54
Forum: General Gameplay Discussion
Topic: The three biggest balance issues with the game right now
Replies: 67
Views: 10210

Re: The three biggest balance issues with the game right now

It was a well-written OP post, but I'm not really all that optimistic about the prospects of MP for this game. To put this in a state where it would be an interesting naval-type RTS, there's just way too many things that need complete overhauls IMO. 1) The abilities need to be SERIOUSLY adjusted. T...
by Anzor
22 March 2016, 21:03
Forum: General Gameplay Discussion
Topic: Tactical Cogitators in MP
Replies: 378
Views: 38255

Re: Tactical Cogitators in MP

RTS, as in the genre, is all about being most efficient with your time and actions. I think tonight will be largely spent in single-player skirmish, teaching players how to become efficient in an RTS, not just this game. I don't think that's what an RTS is, to me an RTS is about strategy. It's that...

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