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by Mirorog
05 May 2017, 11:17
Forum: General Gameplay Discussion
Topic: PistonMiner's mods
Replies: 16
Views: 2918

Re: PistonMiner's mods

Hey, just saw your video with playable spacehulk, any chance seeing that as a mod? I really want to play boss ships. I've tried "modding" veritatem imperialis by replacing oberon-class blueprint with planet killer blueprint in hex editor, but game doesn't load with modified veritatem imper...
by Mirorog
24 April 2017, 17:23
Forum: Bug Reports
Topic: AI stupidity
Replies: 10
Views: 859

Re: AI stupidity

General AI problems is a big and complicated problem, however, all ally ships that are not randomly generated (ones that have unique names\captains, like The Flame Of Purity) just don't have an engagement range set. So it's not at AI problem, and I'm sure it's easier to fix. Still: we can't patch t...
by Mirorog
24 April 2017, 15:48
Forum: Bug Reports
Topic: AI stupidity
Replies: 10
Views: 859

Re: AI stupidity

General AI problems is a big and complicated problem, however, all ally ships that are not randomly generated (ones that have unique names\captains, like The Flame Of Purity) just don't have an engagement range set. So it's not at AI problem, and I'm sure it's easier to fix.
by Mirorog
24 April 2017, 12:09
Forum: Bug Reports
Topic: AI stupidity
Replies: 10
Views: 859

Re: AI stupidity

This is still not fixed, and because of that I can't enjoy singleplayer campaign on harder difficulties, since some AI ships (mainly eldar) die too fast.
by Mirorog
14 April 2017, 12:52
Forum: Bug Reports
Topic: station teleportation
Replies: 8
Views: 602

Re: station teleportation

CHAOS station uses IN lightning strike fx, that's the problem
by Mirorog
18 March 2017, 09:05
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 51447

Re: Veritatem Imperialis mod - Version 1.2

I vote for recolored Demiurg effects. It looks nice.
by Mirorog
13 February 2017, 11:42
Forum: General Gameplay Discussion
Topic: Veritatem Imperialis mod - Version 1.2
Replies: 653
Views: 51447

Re: Veritatem Imperialis mod - Version PR-0-1

So here's the thing. Right now I don't have the time to maintain the full mod. However I could put up some smaller mods that don't have to be updated regularly. Specifically, I was thinking of releasing a standalone fleet battle mod and/or a standalone MWJ effect mod. I'll only do that if people ac...
by Mirorog
16 January 2017, 14:08
Forum: Bug Reports
Topic: AI stupidity
Replies: 10
Views: 859

Re: AI stupidity

This is second or third topic about thins issue, can it be fixed? It would make campaign much better.
by Mirorog
12 January 2017, 16:30
Forum: General Gameplay Discussion
Topic: impossible achievement?
Replies: 2
Views: 581

Re: impossible achievement?

Nope, you a missing "to unite the stars". You need Tau auxiliary ship to get lvl8.
by Mirorog
04 January 2017, 14:36
Forum: Bug Reports
Topic: AI stupidity
Replies: 10
Views: 859

Re: AI stupidity

Ashardalon wrote:
Mirorog wrote:You can see that AI has no set engagement range, so it defaults to 0

which is a very very bad idea vs a space hulk
in that mission no ship should have a engagement range closer that 9k


Also that's why Eldar die so fast in the campaign

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