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by Similon
02 May 2016, 13:38
Forum: Ideas & Suggestions
Topic: How about Last Stand game mode?
Replies: 3
Views: 962

Re: How about Last Stand game mode?

I would love some kind of "Horde Mode".
Heck, even if they tried to charge me an extra £30 for it, I'd happily pay. (although I guess not many others would st that rate :P )
by Similon
28 April 2016, 13:43
Forum: General Gameplay Discussion
Topic: Custom colour when and how?
Replies: 20
Views: 4124

Re: Custom colour when and how?

Yeah fashion fleet gothic please.... you mock it but BFG is based off a table top miniatures game. painting your miniature ships and personalizing the colour scheme is part of the draw of this IP. it's why the dawn of war games had army painter and IIRC even Space Marine allowed you to customize yo...
by Similon
27 April 2016, 18:36
Forum: Ork Pirate Fleets
Topic: Orky Assault Boats?
Replies: 12
Views: 3244

Orky Assault Boats?

I'm told Ork Fighters & Bombers are widely loathed, bottom tier wastes of space, and taking Launch bays is worthless because of this...

What about Assault Boats? Is it worth the significant) loss of fire power to get a few extra boarding actions in?
by Similon
27 April 2016, 16:15
Forum: General Gameplay Discussion
Topic: Custom colour when and how?
Replies: 20
Views: 4124

Re: Custom colour when and how?

In the mean time it'd be nice if we could at least get our escorts to match a Favours colours.

Not actually give them favours, just apply the colours. So I don't have a load of Red escorts among my Black Lineships :P
by Similon
27 April 2016, 16:11
Forum: General Gameplay Discussion
Topic: Game play starts with Camera at angle?
Replies: 4
Views: 1340

Re: Game play starts with Camera at angle?

I also find this odd.
The camera in this game is generally less than stellar, you can't even zoom out. You're either close up, or really, really close up.
by Similon
27 April 2016, 12:57
Forum: Ork Pirate Fleets
Topic: Onslaught Attack Ship
Replies: 6
Views: 1841

Re: Onslaught Attack Ship

Spamming Onslaught & Ravagers can be ridiculously damaging... Until you all explode 'cause they're made out of MDF.
by Similon
24 April 2016, 20:20
Forum: General Gameplay Discussion
Topic: Devs, so why did you decide to split points in 2v2?
Replies: 20
Views: 4643

Re: Devs, so why did you decide to split points in 2v2?

Necroledo wrote:Well, the game just released, they can add bigger battles and maps on a future update :)

They damn well better. Otherwise I'm going to have to get all passive aggressive, and make idle threats!
by Similon
23 April 2016, 13:33
Forum: General Gameplay Discussion
Topic: Blue Plasma and Laser Macros
Replies: 18
Views: 3232

Re: Blue Plasma and Laser Macros

It seems worth pointing out that it's this game that decided all weapons batteries are Macro Batteries. The "plasma macro batteries" in this game were just to (unnecessarily) differentiate. Weapons batteries in the rulebook(s) come in all kinds of ranges, and the rules make it very clear t...
by Similon
23 April 2016, 13:23
Forum: Ideas & Suggestions
Topic: Adeptus Mechanicus fleet questions
Replies: 10
Views: 3080

Re: Adeptus Mechanicus fleet questions

when GW released the rules for them it basicly amounted to "here's their one new ship... for the rest of the fleet use standard IN vessels, but you get an upgrade" I stand corrected :) if you're curious awhile back GW put the offical rules up for free on their website, they've since dissa...
by Similon
23 April 2016, 00:08
Forum: General Gameplay Discussion
Topic: Devs, so why did you decide to split points in 2v2?
Replies: 20
Views: 4643

Re: Devs, so why did you decide to split points in 2v2?

700 is too small imo. There's a couple of problems relating to scaling though. For example, out actual fleets are small. If you wanted a 2K battle (not uncommon on TT, and still smaller than the fleets you get in most space RTS games), You'd run out of line ships very quickly. You'd be down to subst...

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