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by Jectulg
22 April 2016, 03:35
Forum: General Gameplay Discussion
Topic: You released with broken match making... you fools
Replies: 24
Views: 3609

Re: You released with broken match making... you fools

They said that elo was coming and that it only tries to match levels. A level 5 so early was a bit out of norm. As time goes on it'll get better. The only not fun fight I had was fighting an Eldar player who used pulsar runs. After nearly losing a LC he ran around for 10 min spamming torps from acro...
by Jectulg
19 April 2016, 04:21
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

Oh wait, I gotcha now. I was reading that the "Concern" was that they were "getting" the combined Protection/Merchant fleet, as opposed to "I'm worried they won't." I don't see any reason to worry about that, using the Armageddon example, it includes FW only units, so ...
by Jectulg
18 April 2016, 18:54
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

I never said that the Merchant fleet and Protector fleet should be separate and if you actually read this thread you should know that. I only said that GW may have only given the license for the Gothic War, not the whole of BFG, similar to the Armageddon game. In that case the poll was to show inter...
by Jectulg
18 April 2016, 15:20
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

In the end the material Tindalos draws on is up to them and the 2010 stuff is there. actually it's NOT up to them. it's up to their license. And I've seen a few 40k games with some odd limits (the guys making Armageddon can only use stuff from Armageddon for example. so no Tau, ever) and GW can onl...
by Jectulg
18 April 2016, 04:04
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

Tyranid cruiser class vessels represent a mixture of immature hive ships and overgrown escort drones . They are aggressive in their attacks, storming out from the hive fleet in response to any threat to the massive hive ships, often using claws and tentacles to make direct attacks on ships in an ef...
by Jectulg
18 April 2016, 03:03
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

Except I'm pretty sure the turrets need to actually shoot at the missiles. With so many they won't even engage the vast majority of them. That not countering that fighters should be able to take out many, yet a whole squadron would only stop 12 out of a wave at max. The high number is not needed an...
by Jectulg
18 April 2016, 02:25
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

Since we don't know how turrets actually work making turrets effective vs so many small targets could break them vs other things or make them hopeless. Hence I am being conservative. You don't change the turrets. You make the missiles vulnerable. Except I'm pretty sure the turrets neet to actually ...
by Jectulg
18 April 2016, 01:54
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

But turrets won't do jack against so many. Except that each missile only does 1/10th what a torpedo does, additionally you can make them more vulnerable to turrets. Since we don't know how turrets actually work making turrets effective vs so many small targets could break them vs other things or ma...
by Jectulg
18 April 2016, 01:23
Forum: General Gameplay Discussion
Topic: Tau Implementation Thread
Replies: 70
Views: 10524

Re: Tau Implementation Thread

They need to be able to be shot down by turrets, or may as well make them macro weapons. 3 per strength means a Protector would have 15 missiles in a volley, each semi-homing and AP with 15 damage each (assuming a 45s reload). If it was 10 per strength it would be 50 missiles, in which case most ge...

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