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by scouse22rn
16 March 2016, 18:56
Forum: Technical Support
Topic: Post Patch Match Making
Replies: 2
Views: 705

Post Patch Match Making

Ok, so very grateful for the patch, good work. However MM is completely broken: 3 matches, in all 3 my Level 4 Admiral and his 2 cruisers and a LC are pitted against 2 BC and Cruiser. Needless to say I warped out at the earliest opportunity, managed to cause some damage but no realistic chance of wi...
by scouse22rn
16 March 2016, 10:42
Forum: General Gameplay Discussion
Topic: Retribution Vs Emperor class speeds
Replies: 17
Views: 4965

Re: Retribution Vs Emperor class speeds

Totally agree with everything here, Emperor is a bit on the weak side minus the extra turret aside from assault boat spam and the Retribution is just a joke atm, certainly not the pride if the Imperial Navy it is in the table top.
by scouse22rn
14 March 2016, 21:03
Forum: General Gameplay Discussion
Topic: Question: Ship Variety
Replies: 14
Views: 1883

Re: Question: Ship Variety

The ships in the base game are remarkably similar to the units listed in this document:

BFG_Ships_of_the_Gothic_Sector.pdf

Google it its freely available.

Ironic isn't it that there's nothing in the base game more than those mentioned here :D
by scouse22rn
12 March 2016, 12:52
Forum: General Gameplay Discussion
Topic: Breakthrough Mission
Replies: 1
Views: 1264

Breakthrough Mission

This may sound stupid but I cant beat this mission except for completely killing all opposing forces. I can destroy the Defense platforms easily enough but then what do I do? I've moved my fleet to the far side of the map and nothing, they don't leave or anything like that, do I need to direct them ...
by scouse22rn
12 March 2016, 09:00
Forum: Technical Support
Topic: Couple of points for the Devs
Replies: 1
Views: 604

Couple of points for the Devs

Have been playing a lot and I do indeed like this game, bugs and all. Some of observations: 1. Variation and number of Maps - If the campaign uses the same maps as skirmish and MP (and I don't see a reason why they wouldn't) I just hope there's enough maps to prevent the single player campaign from ...
by scouse22rn
11 March 2016, 23:25
Forum: Technical Support
Topic: Follow up to Dev questions #2
Replies: 2
Views: 693

Re: Follow up to Dev questions #2

I too have suffered this Fatal problem all day.

Please find attached my Dump files.
Logs.rar
(164.42 KiB) Downloaded 92 times
by scouse22rn
11 March 2016, 08:09
Forum: Technical Support
Topic: Compilation of my bugs, crashes, errors and suggestions
Replies: 4
Views: 4320

Re: Compilation of my bugs, crashes, errors and suggestions

I've got to say I agree with everything said here. Which is a shame really at this stage of development. Another issue is pacing during multilayer. It's developed into a click fest about who can mash the buttons and keys faster. Not a lot of skill involved. The limited tactical augur usage doesn't m...
by scouse22rn
09 March 2016, 19:32
Forum: General Gameplay Discussion
Topic: Multiplayer Beta Starts Thursday
Replies: 47
Views: 9505

Re: Multiplayer Beta Starts Thursday

So very much planning on 'working' from home on Friday lol :D
by scouse22rn
03 March 2016, 18:38
Forum: General Gameplay Discussion
Topic: How many "points" is competitive multiplayer?
Replies: 16
Views: 3278

Re: How many "points" is competitive multiplayer?

Totally agree with the above comment.

More than 2v2 will promote fleet alliances in game where you each control a 'Squadron'.

Great idea hope it gets implemented at some point.
by scouse22rn
26 February 2016, 09:28
Forum: General Gameplay Discussion
Topic: Devs are hiding
Replies: 210
Views: 29813

Re: Devs are hiding

Agree with Larkis here, as an 'old man' (I'm 37) i very much hope this game isnt a click fest when you giving orders, games like those mentioned by Larkis dont let you appreciate the beauty of the game you playing, your too busy hammering away at your keyboard and mouse. On the other side of the arg...

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